View Full Version : ScreamerNet Controller version 3.2.5

10-09-2003, 11:29 AM
I haven't posted anything for a while about the ScreamerNet Controller, but I did want to let everyone know that it is in version 3.2.5, which is mostly minor bug fixes since my last announcement. Control of one node is still free. If you haven't had a chance to look at the ScreamerNet Controller, please do so! There is a tutorial for setting up your OS X render farm as well as a cross-platform render farm.


11-26-2003, 10:57 AM
can this free one node version be made to see two cpus on a dual?

11-26-2003, 11:01 AM
that would be two nodes then ;)

11-26-2003, 11:35 PM
So what good is one node then? Wouldn't at least two nodes be needed to qualify as "network rendering"? Otherwise you would just be redning on one CPU like normal.

11-29-2003, 02:44 PM
The purpose for the free "lite" version is so you can test the network capabilities on your network, but you can also launch it in the background and use it as a stand-alone render controller to batch a bunch of LW scenes on one computer.