View Full Version : the node editor

07-14-2011, 05:52 PM
do u use the node or is it just a waste of time?

07-14-2011, 06:13 PM

07-14-2011, 06:14 PM
The node editor is great. I recommend learning it. The node editor isn't just for surfacing. DPont has added amazing tools that make use of the node editor.

07-15-2011, 02:22 AM
I don't use anything else but Node Editors..

07-15-2011, 02:24 AM
Yes, definitely use the Node Editor ... but with surfacing, sometimes it's just easier to lay in a simple surface with the old layered system.

Use everything, but get proficient with understanding and using the nodes, because that will be the thing to use in the end.


07-15-2011, 02:55 AM
I don't use anything else but Node Editors..

same here!

07-15-2011, 10:25 PM
I don't use anything else but Node Editors..

Yep, me too. :agree:

07-16-2011, 04:11 AM
Nodes is the way everything is going. Xsi, blender, maya, max, houdini are all either node based already or implementing them as we speak...

07-19-2011, 09:07 PM
Is is me or would others too like to see more step-by-step examples of Node Editor use (particularly for surfaces)?

Often, texturing tutorials give us heavy-handed examples which, for example, show how to simply lay a procedural surface on an object. I am of course glad to see these because anything is better than nothing, but it's the subtle use of surfacing tools that are the tricks I need to learn.

The subtle shades and textures found in natural surfaces are even harder to duplicate when we've got to re-invent the wheel to get to square one. I wonder if those who have gone before us might consider sharing some of the fundamentals they learned along the way. The LW 10 Surfacing & Rendering manual is a good beginning but I could surely use more help than a sentence like: 'You can now modulate the transition of the attached texture.' Is this stuff always gonna be a 'find it yourself' kind of thing, or is there hope for those of us with wooden heads...?


07-20-2011, 05:58 AM
I think, right now, the literature to be had is outside the community. That is to say, find tutes on Maya, XSI, Houdini and convert them to LW-ese.
Twofold ugliness here: language use is different. But hey, you ARE learning. lol
Secondly, 'they' all seem to have just the one node Editor. OHHHHHH, how I yearn for the DAY we get ONE NODE EDITOR in LW.

Once you get use to a singular window for it all, the hankerin' to keep it so is pretty high. Ha, that Core thingy sure was fun in this regard.

Oh, to finish up here: look at everything Bryphi77 has done with Dponts nodes. I am playing with pixel and image nodes and ... well, never knew we had such a compositor in LW!

I am using these two links and Denis' website/instructions to figure it out. VERY ADDICTIVE.


07-20-2011, 07:27 AM
William did a bunch of videos on the node editor for surfacing. Make sure you look at the node videos here: http://www.newtek.com/lightwave/24hours_training.php
There are a bunch to get you started. :)
I have a little video on nodes as well in my free video section.

08-18-2011, 08:29 PM
Thanks guys,

I was half expecting someone to say to me: 'That's a bit of a heavy-handed comment on your part, Greg.' To which of course I'd have to reply: 'Touche.'