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View Full Version : Antialias in modler viewport ?



madno
07-14-2011, 02:48 AM
Sorry, a dumb question.

Is there a way to set the perspective viewport in modeler 10.x to antialias?
Did not find a setting in LW itself. Maybe needs to be done in the GPU driver?

Running on Win7 64 bit.
Nvidia GTX 580 (latest driver)

Thanks for help.

probiner
07-14-2011, 05:06 AM
My ATI does that, by overriding the application setting and Anti-aliasing Modeler like it would do to a game.

I must say i had never had decent results up to this day. It always look a bit like softning/smudging and the visuals lose accuracy.

Cheers

Tobian
07-14-2011, 10:08 AM
Just set your 3D settings in the Nvidia driver to have AA and LW will inherit the settings.

wibly wobly
07-14-2011, 11:39 AM
Ya, just override the AA settings. I can't look at LW without AA anymore. It brutal. It's also hard to see how lines are flowing when things are tightly packed.

3DGFXStudios
07-14-2011, 02:29 PM
I always switch aa of because it slows the viewport down. ;)

madno
07-15-2011, 12:56 AM
Thanks, changing the Nvidia AA settings did the trick.