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khan973
06-20-2011, 05:19 PM
Hi guys, I know many of us - Pro No life / Pro Zombies - don't have much time to put our professional stuff online, But I guesss it would be great to show the different fields LW can be useful in, and also to rise up the level / knowledge of our community.

I'll try to post every 3D work I do when it's finished. If you guys could do the same it would be awesome! And yeah, get your accounts to the big forums and show them there isn't only AD in the 3D world!!! Let's show them what we got! (Non Pro too, it's just that it lacks of professional work in here).

Imatk
06-24-2011, 02:23 PM
Problem is Lightwave is dying in the professional world.

So to are Lightwave artists.

I love Lightwave and it has provided a life and income for me for many many years, but unfortunately studios in LA simply aren't using Lightwave very much anymore.

Not to say there aren't some using it, because there are... BUT by and large if you want to work "professionally" you pretty much have to know Maya at this point.

Why that is... I really don't know. My guess is there's more folks who know Maya that are available world-wide than Lightwave artists. I think XSI took a big chunk of the Lightwave market as well.

In any case I'd love to show some "professional" lightwave stuff but I simply haven't used it for "work" in more than two years.

I still do some modelling in Lightwave, although I've migrated a lot toward Modo because the UV tools are just soooo much better.

Sad but true.

I'd love to see Lightwave get back their market share because I still prefer working in Lightwave as opposed to Maya... but I don't know if that's going to happen at this point... even some of the hard-core Lightwave shops have jumped ship at this point.... very sad.

robpowers3d
06-24-2011, 02:31 PM
Problem is Lightwave is dying in the professional world.

So to are Lightwave artists.

I love Lightwave and it has provided a life and income for me for many many years, but unfortunately studios in LA simply aren't using Lightwave very much anymore.

Not to say there aren't some using it, because there are... BUT by and large if you want to work "professionally" you pretty much have to know Maya at this point.

Why that is... I really don't know. My guess is there's more folks who know Maya that are available world-wide than Lightwave artists. I think XSI took a big chunk of the Lightwave market as well.

In any case I'd love to show some "professional" lightwave stuff but I simply haven't used it for "work" in more than two years.

I still do some modelling in Lightwave, although I've migrated a lot toward Modo because the UV tools are just soooo much better.

Sad but true.

I'd love to see Lightwave get back their market share because I still prefer working in Lightwave as opposed to Maya... but I don't know if that's going to happen at this point... even some of the hard-core Lightwave shops have jumped ship at this point.... very sad.

Jamie,
We have seen a lot of great projects going on right now in the Los Angeles Area with LightWave. Terra Nova, Heros, BSG, and the gang at Nick Digital, Lovett's "Eye of the Storm" Video from Oddball just to name a few. If anything we have seen a growth in LightWave being used over the last year.

Imatk
06-24-2011, 02:57 PM
.. edit

prometheus
06-24-2011, 04:42 PM
Hey I use it..for our product renders:) selling our gym machines.

Self tought in it thou, however I wish there was schools here in sweden picking up Lighwave for 3d training in schools.

I remember somewhere around 1998-1999 when I took some courses at a media education here in sweden, was planning to go through the whole works with some basic 3d courses with 3d max, wich I did along with cad and some other digital media photoshop and illustrator and some art lessons.

I was then supposed to follow that up with qualified profession education in 3D illustration and Media wich had a large focus on using Maya and non else.I didnīt follow that up unfortunatly due to economic troubles at that time.

I just wish there were schools around here just to show of that Lightwave is a very easy learned and fast software to use alongside with great results.

Now the film industri or tv-series in sweden are a very different landscape from that of the overseas.

You might think that because we donīt spend a whole lot of budget for our series compared to American series, It should fit our studios better to implement lightwave in itīs pipeline, but I haven heard anything of Lightwave being used in such production really, but thatīs not to say for certain, only by words from me thou, who knows..I only know that when you apply for media schools or hear from media productions, maya is defacto standard as the tool to learn, and what you will use in the studios of producing commercials or tv-shows or film.

I just wish the Landscape of used 3d software would be balanced at more lightwave here, but Itīs probably not, and how the heck do you approach a strategy to implement that and showcase the value of lightwave in schools around here?

Perhaps..making a strong offensive European marketing with the emphasis on showcasing how well lightwave has worked for a whole bunch of Emmy awarded tv-series...that showcase needs to find itīs way to schools and production companies in respective countries.

Maya,Max, are the dominant forces..houdini,modo seem to have places too
as to what I heard of, and yes I believe thereīs a few places where Lightwave has itīs seeds too, but it needs more water:)

Michael Ivarsson
Product Illustrator
www.gymleco.se

JamesCurtis
06-25-2011, 10:45 AM
I'm self employed, and I've been using LW since 1993. The last 4 years I've have been using it for work for a client in Pennsylvania doing product visualizations [how things work animations, manual illustrations, and architectural representations showing use of the products].

I post some of it, but because of potential NDA's I'd have to clear it with them first.

roboman
06-26-2011, 12:35 AM
I've been using Lightwave off and on since the Amiga days. I got paid for a bunch of stuff, but was never really a professional and never wanted to do animation as my main job. Life got in the way and I got out of things between ver 7 and ver 9/10. I spent a while looking at what was out there and it seems to be Blender, that has never quite come up to it's commercial counter parts and a bunch of stuff I didn't even like as much as Blender, for animation / fx. Then there is the 'high end' stuff, seeming like it was for enginers or large group projects. Lightwave does basically every thing I need, as well as feeling comfortable. It just feels like a program written for a person or small group. Still feels a lot like an Amiga :) I had kind of hoped having endless cable chanels would really open things up for small studios and personal odd projects. Oh well, things are still open for net video....

khan973
08-16-2012, 12:32 PM
Rising this post again, We have lots of new members and I guess much more people will come, so all the pros are welcome to show their awesome work on the forum ;)
Thanks!

short223
08-16-2012, 12:55 PM
http://www.chrisshort.com
Using LW for my illustration work since 1998 :lwicon:
Over 40 covers for Newsweek magazine along with many other major publications advertising and corporate work.

khan973
08-16-2012, 01:09 PM
Great work and diversity!

http://www.555lab.com our "reel" so to speak
Some TV ads, product visualization, communictaion for events or content for websites or internal communication.

robertoortiz
08-16-2012, 01:42 PM
Well here at the USPTO we use Lightwave for everything.
From virtual sets, 2D animation and games.

kopperdrake
08-16-2012, 05:13 PM
Two of us here at albino igil using it - website in sig shows off the stuff - mainly static work. Been using it since 95, Gaz has only been using it for 4 years.

RomanS
08-16-2012, 06:02 PM
As a studio using LW as main tool (and I think we a a kind of professional) we are doing around 20 LW projects per month! From very small advertising jobs to european feature film projects. Clients like Coke, Renault, Peugeot, Nestle and many others where happy with the quality of our work and our reliability holding the deadlines - during the years as well as today.

If LW would be dying I would close the studio today and fire 10 really good artists because I would not like to live in a monopolized AD world. But itīs true there isnīt enough time to post our work frequently online. Anyway here some examples - not everything gold but a selection (our new website is currently wip): http://friendlyfire.at/

Roman

Celshader
08-16-2012, 06:38 PM
Hi guys, I know many of us - Pro No life / Pro Zombies - don't have much time to put our professional stuff online, But I guesss it would be great to show the different fields LW can be useful in, and also to rise up the level / knowledge of our community.

I've worked on many LightWave projects, but here are two of my favorites:



https://dl.dropbox.com/u/9264841/forums/Newtek/Gallery/JPG/Tanqueray_ThreeGlasses_small.jpg (https://dl.dropbox.com/u/9264841/forums/Newtek/Gallery/JPG/Tanqueray_ThreeGlasses.jpg)

2009 - Tanqueray: "3 Glasses (http://vimeo.com/40413253)" - Skull Splash. RealFlow + LightWave. Credits (http://motionographer.com/theater/tanqueray-3-glasses/).



https://dl.dropbox.com/u/9264841/forums/Newtek/Gallery/JPG/Buick_BTB_small.jpg (https://dl.dropbox.com/u/9264841/forums/Newtek/Gallery/JPG/Buick_BTB_FullHD.jpg)

2010 - Buick: "Behind the Beauty (http://www.motiontheory.com/content/434/buick_behind-the-beauty)" - LightWave particle effects and fog. Credits (http://motionographer.com/2010/02/17/motion-theory-decodes-beauty/).