PDA

View Full Version : DAVE School & LW: CGW writeup



jeric_synergy
06-14-2011, 11:11 PM
I was just reading my dead-tree version of CGW and near the back (it's pretty thin) was a 2 page article on the DAVE School that I had a hard time telling if it was an article or a advertisement for LightWave.

!?!? I thought the DAVE School had abandoned LW! But in this piece you would have thought Rob Powers was standing behind the interviewees, putting a tenner in their palms every time they praised LW.

Good news!

Steve Warner
06-19-2011, 11:39 AM
LOL, yes, we're still using LightWave. It's the backbone of our pipeline. We do teach other 3D applications at the school, including ZBrush, Maya, and Motion Builder. I've considered dropping LightWave in favor of 3DS Max. (Even with the advancements in LW10, the program is really showing its age.) But in the end, LightWave's speed and ease of use make it an invaluable tool - and one that still has no equal.

We were excited to see the CGW article, but also a bit surprised by it. We did the Star Wars film almost a year ago. And the Zombie film came out last fall. So the article is a bit dated. We put out new films (both live action with VFX and also full CG) every 3 months. LightWave is the primary 3D app used on each of them.

The article does read like a paid advertisement but to the best of my knowledge, we never paid CGW for the coverage. It's nice to see some recognition, though, both for us and for LightWave. :)

Steve Warner
Executive Director
The Digital Animation and Visual Effects School

dwburman
06-19-2011, 03:35 PM
I was just reading my dead-tree version of CGW and near the back (it's pretty thin)...

Internet killed the magazine star...

Paul_Boland
06-19-2011, 08:04 PM
A few years ago I considered attending DAVE School and got their application booklet from them, but the cost was ASTRONOMICAL!! I appreciate the place teaches you high end 3D and special effects so you can walk into a high end career and make millions but it seems like you need to be a rich in the first place to go there. Bummer :(.

Nemoid
06-19-2011, 11:38 PM
well Lw is a great tool to learn everything 3D and do good 3D stuff, so actually great for generalists, but is DAVE school teaching Maya as well in a way you can work professionally with it at the end of the course?
Because i wonder how many students can find lw related works in big studios in recent times ? They mostly ask for Maya artists ?
Not so happy to say this btw...

Steve Warner
06-20-2011, 12:25 PM
A few years ago I considered attending DAVE School and got their application booklet from them, but the cost was ASTRONOMICAL!!
LOL, have you done any price comparisons with other schools such as SCAD, Ringling, or Gnomon? We are actually the lowest price Animation/VFX school, coming in at nearly half the price of our competition. If you look at FullSail, the price is upwards of $85,000. We're about 1/3 of that. :)


Is DAVE school teaching Maya as well in a way you can work professionally with it at the end of the course?
Because i wonder how many students can find lw related works in big studios in recent times ?
Our Maya course is most similar to Gnomon's Maya Fast Track. (We are currently working to get AutoDesk certification so that graduates of the program will be certified as Maya specialists.) It's an 8 week intensive overview of the software, but it's geared for those who already have a working knowledge of 3D. We cover just about every major facet of the software, from modeling and texturing to animation and dynamics. As such, the students from our full 12-month VFX program (who already understand how to model and animate) can translate their skills to the Maya environment, giving them more leverage in their job hunt. That said, we do place a number of people in LightWave jobs. I would venture to say that we are one of the leading suppliers of LightWave talent for studios using LightWave. It's true that the LightWave jobs are not as abundant as they were before, but they're still out there and we continue to place artists at these key studios.

jeric_synergy
06-20-2011, 12:31 PM
Because i wonder how many students can find lw related works in big studios in recent times ?
According to the article, DAVE recently placed quite a few (>20) LW artists in a short time frame.

Still, just the knowledge of HOW a production is made is probably more valuable than any specific software riffs you learn.

++++
The rather weird "paid ad" vibe of the article, which it wasn't, wasn't just the usual industry-rag hagiography, but the actual layout of the article. Still, I found it quite interesting.

NanoGator
06-22-2011, 08:46 AM
well Lw is a great tool to learn everything 3D and do good 3D stuff, so actually great for generalists, but is DAVE school teaching Maya as well in a way you can work professionally with it at the end of the course?
Because i wonder how many students can find lw related works in big studios in recent times ? They mostly ask for Maya artists ?
Not so happy to say this btw...

On Avatar we hired a bunch of DAVE school artists mostly trained in LW who ended up doing work for MotionBuilder.

Your point is valid, but it just needs to be understood that DAVE isn't teaching students how to work in a particular app, rather how to work on a production.

Steve Warner
06-28-2011, 04:08 PM
Your point is valid, but it just needs to be understood that DAVE isn't teaching students how to work in a particular app, rather how to work on a production.
That's the goal, at least. I tell people on Day 01 that our goal is to train them what it's like in a real-world production environment. Some studios use Max, some Maya, some XSI, some LightWave. I could care less what tool a studio is using. I care a lot more about whether or not people can work together as a team to solve problems and meet deadlines. At the end of the day, those are the skills that help them get jobs.

WilliamVaughan
06-28-2011, 04:48 PM
I'm On a train typing on my phone so I'll keep this short. I built a team of artists in New York that consists of 100% Dave Grads using LightWave and have been extremely happy with their ability to deliver in all aspects of the production.

The school has been extremly helpful in not only producing great production ready artists but making sure I get a good fit for my existing team. Every single artist has either been picked up fullyime or had their contracts extended.

Kudos for all involved at the school for helping keep LW alive by creating the next generation of lightwave artists