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View Full Version : Market hall exterior.



Mruk
06-13-2011, 01:32 AM
Market hall somewhere in poland. Render LW internal, some post in GIMP.

Nicolas Jordan
06-13-2011, 11:14 AM
Overall you have some pretty nice renders there! Most of your materials and textures look really good! I just have a few little critiques that may help improve your renders.

- I noticed some of the parking lines appear to be casting a shadow.

- I also noticed that the shift camera would help your renders by keeping the vertical lines on the render straight. Although this is more of a personal preference and I usually only use it because clients sometimes get confused about the sloping vertical lines due to perspective.

- Looks like you may have just a bit to much warping on the glass for the reflections.

I also do these kind of renders all the time and there always seems to be little things that can be picked out and tweaked that I never notice until someone else looks at the render and points them out to me.

Mruk
06-13-2011, 04:36 PM
/ I noticed some of the parking lines appear to be casting a shadow.
True. Parking lines are geometry taken from fbx and not corrected by me.
/...shift camera would help your renders
I didnt even think about this, but its interesting.
/...a bit to much warping on the glass for the reflections.
Its arbitrary, but next time i will propably uv map bump deformations for each glass plate indepedently.
Another task for me is realistic trees. I have lack this kind of assets. So, thanks for your opinion :)