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skywalker113
05-31-2011, 06:26 PM
I am looking for a method of creating clouds. I would like to do many shots from above the clouds, and through the clouds. I will be doing a jet dogfight battle scene in the clouds. Iv'e tried vue studio, ozone, and lightwave sprites/hypervoxels.

I want to try OGO taiki but im having a difficult time finding out where the option menu is for it. I can see the clouds in the demo scenes when I render, but I dont know where the controls are.

I've fiddled with lightwave voxels for months but I cant get them to look as professional as I want them to. The left image is lightwave sprites, and right image is ozone. I was about to purchase ozone, although I thought twice after reading these reviews.
http://www.newtek.com/forums/showthread.php?t=117706

Im concerned about if I can get objects and cameras from lightwave into Vue studio. Lightwave and vue must be able to sync together if im going to purchase it. I will use after effects to composite them together.

Advice is very appreciated:)

Greenlaw
05-31-2011, 06:39 PM
If all you need is clouds in Lightwave, you might consider Ozone (http://www.e-onsoftware.com/products/ozone/ozone_5.0/). This cloud system is based on the one in Vue but it runs as a Lightwave plug-in.

I don't know if there is a trial version but you might want to check it out.

G.

ramccombe
05-31-2011, 07:10 PM
It looks like for non commercial use there is a Personal Learning Edition. Doesn't mention a watermark or limitations just personal use only. I'm going to give it a go! :hey: Link http://www.e-onsoftware.com/try/ozone_5_ple/

kosmodave
05-31-2011, 10:57 PM
A good method for generating clouds done natively in Lightwave can be found here. :) Not sure how it animates going through though.

http://iaian7.com/lightwave/FakingVolumetricClouds

Dave.

Fausto
06-01-2011, 01:29 AM
It looks like for non commercial use there is a Personal Learning Edition. Doesn't mention a watermark or limitations just personal use only. I'm going to give it a go! :hey: Link http://www.e-onsoftware.com/try/ozone_5_ple/

There's definitely a watermark, and not just in one corner. You'll see the e-on logo across the whole image in various shades from white to grey on your final render. Besides that, I'm not overly impressed with this software. It's slow for starters, and the UI feels like something from the mid nineties. Honestly do these guys/gals make any good, stable software? I'm really sincere in asking this question. I have a license for Vue 5 Infinite and I've never been able to really use it because it was really slow and unstable...

prometheus
06-01-2011, 02:22 AM
I am looking for a method of creating clouds. I would like to do many shots from above the clouds, and through the clouds. I will be doing a jet dogfight battle scene in the clouds. Iv'e tried vue studio, ozone, and lightwave sprites/hypervoxels.

I want to try OGO taiki but im having a difficult time finding out where the option menu is for it. I can see the clouds in the demo scenes when I render, but I dont know where the controls are.

I've fiddled with lightwave voxels for months but I cant get them to look as professional as I want them to. The left image is lightwave sprites, and right image is ozone. I was about to purchase ozone, although I thought twice after reading these reviews.
http://www.newtek.com/forums/showthread.php?t=117706

Im concerned about if I can get objects and cameras from lightwave into Vue studio. Lightwave and vue must be able to sync together if im going to purchase it. I will use after effects to composite them together.

Advice is very appreciated:)

Yeah I wrote that review and did some testing, dogfights in the clouds..sure that would be fine with ozone, but it depends on if and how you want your missiles,gunshots particle trails to go trough clouds with Hvīs?... for a fully volumetric blend with ozone clouds you would need to activate raymarching option in ozone, and that is extremly slow.
otherwise you might want to do some trickery for the Hypervoxels and render out seperate passes and use alphas and mixing in compositing I guess.

I would also suggest to only use spectral 1 cloud layers, they are much faster.
some samples that it can be done anyway on my test page...
http://vimeo.com/user680656/videos


except for rendertimes with spectral 2 layers, and raymarching options, there are missing features in the atmosphere editor wich only is available in vue or vue xstream.
the ozone interface isnīt tweakable while you have the vpr open unfortunatly, so you canīt see changes update in vpr(except moving lights,cameras etc), ozoneīs own previewer sucks compared to the vue scalable previewer, it is to small and non scalable.

As mentioned cloud detail tab is missing in ozone, where you correct cloud detal scaling and roughnes,uniformity etc, and you cant acess node editor to change cloud density functions, wich
means that you have to find a good preset premade preferably.

Im not gonna invest in ozone..I might put some away for vue xstream perhaps at this upcoming autumn.

Michael

bazsa73
06-01-2011, 03:44 AM
All what has been said before me plus this 2 cents advice:
I would first do the rough layout of the fight and based on that animatique you will see where you need closeups and so on. As for the horizon and distant stuff I would use photos or patcher from photos, it will help digesting CG for the viewer.
For extreme dive throughs you could use the sprites from LW because they are nice and soft.
You will have to anyway composite it if you want it to be good looking because that's the nature of this stuff. Btw tried blender fluid system?
Cheers, good luck with your project.

skywalker113
06-01-2011, 01:54 PM
Would anyone recommend vue studio? I cant afford vue infinite or xstream. I will need the cameras to match in both programs to composite them.