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Iain
05-26-2011, 06:03 AM
Speed Modeling Challenge #122 Just a Box
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Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wireframe and a render at 800x600 or larger.
3. LightWave should be used for modeling. 3rd party Plug ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.

*************************************************

This weeks topic is: Just a Box

It can be as simple or complex as you like but it has to be a box.

84% of points will be awarded for imagination .


Time Limit - 60 minutes.
Deadline - Wednesday 1st June 2011. 2200 GMT.

ArtGoblin
05-26-2011, 07:28 AM
I feel you are making a point out of having it a boxed shape just so I won't do another turd rendering... but on a more serious note, Nice challenge... now it'll be a question of thinking either inside or outside the box :)

wrench
05-26-2011, 07:49 AM
How can anyone beat this (http://www.vimeo.com/19368587)? The hours I imagine it took, incredible work...

B

ArtGoblin
05-26-2011, 08:17 AM
Hahahahaha! yeah... that's on beautifully segmented box in there... neverseen such a perfectly dense cube mesh :)

Traveler
05-26-2011, 08:22 AM
How can anyone beat this (http://www.vimeo.com/19368587)? The hours I imagine it took, incredible work...
B

I can only imagine Pixar's reply: "I'm sorry but the position of the box modeler has already been taken"

Iain
05-27-2011, 04:41 AM
A wee experiment.
I made the flat template then folded it using only Rotate to make the box.
Almost worked..............

Nangleator
05-27-2011, 11:08 AM
Box modeler.

(Joke entry.)

a sandwhich
05-27-2011, 01:43 PM
Here it is. I personally like number three best, I would prefer that be the one that is judged. Modeling took 5 minutes. Scanning in my cover and texturing took about 20. Then deciding which render settings to use took about 10 minutes. I just decided to put up all of them, and see which looks best on your screens.

http://dl.dropbox.com/u/10949404/lightwavebox1.jpg
http://dl.dropbox.com/u/10949404/lightwavebox2.jpg
http://dl.dropbox.com/u/10949404/lightwavebox3.jpg
http://dl.dropbox.com/u/10949404/lightwavebox4.jpg
http://dl.dropbox.com/u/10949404/wire.png

XswampyX
05-27-2011, 06:13 PM
0% for imagination.

http://i465.photobucket.com/albums/rr16/xXswampyXx/CBBoxes.jpg
http://i465.photobucket.com/albums/rr16/xXswampyXx/CBBoxesV3.jpg

:)

COBRASoft
05-27-2011, 07:14 PM
Nangleator: funny entry, nice idea though!.

Traveler
05-28-2011, 07:29 AM
0% for imagination.

That may well be, but your renders definitely make up for it.

XswampyX
05-28-2011, 09:18 AM
That may well be, but your renders definitely make up for it.

Thanks! Here's a close up.

http://i465.photobucket.com/albums/rr16/xXswampyXx/CBBoxesV4.jpg

xemka
05-28-2011, 01:09 PM
Well that was my job, modelling boxes... check my video http://soupejazz.com/newemka/archives/313

A big thanks to shift+x !

XswampyX's boxes are just awesome!

ArtGoblin
05-29-2011, 05:51 AM
love the nanodetails you put into that one XswampyX !

COBRASoft
05-29-2011, 12:27 PM
100% impressive ;)

toddd240
05-29-2011, 04:32 PM
I tried stay with the theme but stray as far as I could

soap box racer.....it is a box

XswampyX
05-30-2011, 04:18 AM
Looking good, I had a shop bought one when I was a kid, I skidded it so much I ended up with a flat wheel (they were made of hard plastic). Smooth wireframe.

Soap box derby, now that's a pretty good idea for a speed challenge.

toddd240
05-30-2011, 11:06 AM
Looking good, I had a shop bought one when I was a kid, I skidded it so much I ended up with a flat wheel (they were made of hard plastic). Smooth wireframe.

Soap box derby, now that's a pretty good idea for a speed challenge.

I had one I built when I was a kid......

I am getting better on my modeling......now if I could just figure out texturing and rendering......

a sandwhich
05-30-2011, 12:00 PM
Eh, you're doing better than me. I am having a crapload of trouble creating realistic wood textures and I am having the hardest time switching from blenders uv process to lightwave's.

XswampyX
05-30-2011, 02:41 PM
Cigar box. Modeling of box around 10 minutes, putting something in it... hours!

http://i465.photobucket.com/albums/rr16/xXswampyXx/musicBox10Exp.jpg

Rabbitpenny
05-30-2011, 04:05 PM
Egg box. Modeling of box around 60 minutes, putting something in it... seconds!

Hoping for eggs-tra credit.

Forgot the d**n holes in the lid untill the last minute.

ArtGoblin
05-30-2011, 04:13 PM
The idea is that there's this kind of matrix world going on there, where boxes are evil and capture the organic looking spheres then they make em' into one of their own... actually that's more like the star-trek borg than matrix when I think about it..... ohh well, here's an spherebox conforming :)

http://img69.imageshack.us/img69/8190/comformblendcomped.jpg


Some awesome looking boxes so far you guys!

OnlineRender
05-30-2011, 04:16 PM
http://img69.imageshack.us/img69/8190/comformblendcomped.jpg




Sweet Image

XswampyX
05-30-2011, 04:42 PM
Heh. surprised, yet annoyed. All with two eyebrows!

Lovely.

jonbee
05-30-2011, 05:39 PM
Modelling = 30 Minutes

I dunno, I'm still working on figuring out modelling hehe.

ArtGoblin
05-30-2011, 07:29 PM
Here are the wires of the poor thing :D modelling the character and his nearest situation took 40 minutes then I started working on the background for untill I ran out of time, then I kind of obscured it so much anyways that I could have made it in photoshop in 2 minutes instead hehe

http://img36.imageshack.us/img36/3771/comformblendwireframesc.jpg


thanks for the comments guys :)

Iain
05-30-2011, 11:17 PM
Really good entries fellas.

Loving the imagination so far :thumbsup:

XswampyX
05-31-2011, 04:42 AM
Even though it's over the time limit, some wires....

http://i465.photobucket.com/albums/rr16/xXswampyXx/MusicBoxWired.jpg

Nangleator
05-31-2011, 05:06 AM
Stress shader, ArtGoblin? Excellent imagination and image!

Remember, the time limit is for modeling, not everything.

ArtGoblin
05-31-2011, 07:42 AM
no... it's an SSS2 shader that is controlled with 2 lambert shaders and an occlusion shader node. It's a setup I've recently started using a lot these days, but it won't work if I'm doing an animation becouse of the flickering I get from the sss2 node. I made a box, subdivided and sphere-fied it then put some clothfx on it and made a collision -> attract object with a small radius all around the sphere, then I got a fairly nice stretching feeling I was looking for. I saved transform then subdivided once more wich would explain all the tris on the model. Isn't it right that the stress shader only works with bones?

Thanks for the comments by the way :)

ArtGoblin
05-31-2011, 07:44 AM
very nice modelling on that cigar box ! and the textures look so nice as well! do you paint any of them or is it just procedurals and gradients at work there?

XswampyX
05-31-2011, 11:01 AM
Glad you liked it. :)

It's mostly images, either with the colour channel and/or the luma put through a gradient and then sent to the reflection channel.

Something like this....

Edit :- to add full sized render.

ArtGoblin
05-31-2011, 11:10 AM
nice and simple setup there. One thing you could add into the nodes setup, would be the fresnel node or just use an incidence angle like I usually do... you should be able to be able to put it in the somewhere where it would multiply with the luma input, then from there on out into the reflection value and as well into the diffuse slot with an invert scalar node inbetween

XswampyX
05-31-2011, 11:24 AM
Thanks, I will try that. It seems the more you learn, the more you find out that you don't know. :-)

Oedo 808
05-31-2011, 11:59 AM
Nice work folks. I like the flat pack approach from Iain. A bit of a stretch on the theme and quite fiddly this one (well for me it was)...

9562295623

ArtGoblin
05-31-2011, 12:07 PM
wow! beautiful image... love the composition of it as a whole

a sandwhich
05-31-2011, 02:17 PM
I see what you did thar. nice work!

chco2
05-31-2011, 02:42 PM
A quickie .. 10 mins modeling and texturing

render:
http://files.designburo.nl/lightwave/newtek_forum/cubes.png

wire:
http://files.designburo.nl/lightwave/newtek_forum/cubes_wire.png

wrench
05-31-2011, 02:56 PM
10 minutes modelling Charlot or 10 minutes using QuadPanels? ;) Either way the textured image looks excellent - kind of a steampunk Death Star run... :)

B

chco2
05-31-2011, 04:18 PM
haha.. it is quadpanels and I had to model.. created a nurbie and let it run.. wanted to create something you described exactly.. that was the goal :) And it needed to be something the others haven't done yet :P

toddd240
05-31-2011, 04:28 PM
Eh, you're doing better than me. I am having a crapload of trouble creating realistic wood textures and I am having the hardest time switching from blenders uv process to lightwave's.

I did not spend a lot of time on the wood texture because I frankly have very little idea what I am doing. The texture was made in genetica.

Oedo 808
05-31-2011, 06:40 PM
wow! beautiful image... love the composition of it as a whole

Thanks :), I was lucky, I spent next to no time composing it, got an angle I liked pretty quick. It's an FPrime render.


I see what you did thar. nice work!

Cheers, I was hoping someone would ;)


A quickie .. 10 mins modeling and texturing

Impressive return on 10mins work :thumbsup:

Iain
06-01-2011, 02:18 AM
Very nice Oedo808 :D

Great idea and execution :thumbsup:

Iain
06-01-2011, 07:15 AM
A box to organise your daily meds. I saw somebody use one of these the other day..........

wrench
06-01-2011, 07:34 AM
Some severe condensation going on in yours though - not good for the meds...

B

Cryonic
06-01-2011, 12:04 PM
Some severe condensation going on in yours though - not good for the meds...

B

Actually that looks like distortion from the plastic covers and not moisture.

OnlineRender
06-01-2011, 12:08 PM
I saw somebody use one of these the other day..........

Yvns dad used to use a weekly one of them , but now all his tablets come pre foil wrapped in pop out form , Like paracetamol holders except with all his dosage

Iain
06-01-2011, 02:34 PM
Some severe condensation going on in yours though - not good for the meds...


Heh-saves carrying that damned glass of water around everywhere!

ArtGoblin
06-01-2011, 03:13 PM
nice one Iain !

Just to be sure here... I should start up the next speed modeling challenge?

chco2
06-01-2011, 04:20 PM
feel free to boot the next one up ;)

Iain
06-01-2011, 04:34 PM
Well without further ado, I've looked over the (all very strong) entries and come to a decision.

Getting full marks for imagination and turning in a nicely modelled figurine is...................

Oedo 808

Well done mate.

ArtGoblin
06-01-2011, 04:56 PM
congrats Oedo 808 ! well deserved my friend !

and then... there was 123, so let's get to it ;)

http://www.newtek.com/forums/showthread.php?p=1148180#post1148180

Oedo 808
06-01-2011, 07:35 PM
Thank ye kind Sirs :)

Iain likes to make sure he doesn't miss his daily dose of 'make great archviz' pills ;)

Got any going spare guv'na?

COBRASoft
06-01-2011, 07:51 PM
Oedo 808

meshmaster
06-01-2011, 09:11 PM
boxing ring. It took about an hour and I didn't even get to the 'ring' part but xmen movie was on cable at the same time I was watching this so I was pretty distracted. Also just trying to get myself back in to lightwave since I've not been practicing it a lot for several years.

Made it more then a simple box in the base so I can add wrinkles to the mat later.

I was thinking 'box' as a verb ;)