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View Full Version : how to inscrease the particule size



hub73
05-18-2011, 01:42 AM
Hi !
I'm newbie here and use lw10. i'm trying to create a nice explosion effect for my 2d game.
i've created an hypervoxel emitter. (hypervoxel 3.0). All works fine but
now i'm searching a way to increase the particule size into my animation.
How to do this (inside the fx_emitter windows) ?

Many thanks for your help.

vector
05-18-2011, 02:10 AM
Particle size is managed at Hypervoxels window

http://www.kxcad.net/LightWave/LightWave_3D_9/hypervoxels_volume_geometry.png

OnlineRender
05-18-2011, 02:44 AM
yup thats how you do it /\question is particle size releated to world size/scale ?

prometheus
05-18-2011, 05:12 AM
You probably would like to use the E button for envelope over time, or the T button for texture where you can add a gradient set to particle age, and expand your size depending on how long your particles have lived, wich would suite an exploding particle emitter, set a bigger size at particle end.

Michael
http://vimeo.com/user680656/videos

hub73
05-18-2011, 09:44 AM
many thanks !