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View Full Version : Creating a splash crown



sublimationman
04-30-2011, 06:26 PM
Look at this image http://www.fotolia.com/id/27576973 you can click to zoom in. I want to create an image similar to this and I want to know what the best way is to go about creating the splash or crown as it's called.

I have played a little with just a ring that is beveled up and even created tessellation globe and bridging to the bezels but it just does not look right.

Rather than re invent the wheel I thought I would ask how would you start create this?

It seems like it should be simple using subdivision but just can't seem to wrap my brain around it right now.

Thanks for any suggestions.

sublimationman
04-30-2011, 07:41 PM
I forgot to mention that this object is static and will NOT be animated.

Celshader
04-30-2011, 10:47 PM
What if you modeled a point cloud, and then applied HyperVoxels to the point cloud?

UltraViolet
04-30-2011, 11:45 PM
Here is something I made long time ago ...

You can use it for whatever you want, all simple extrusions in Silo and couple of spheres for water drops.

Cheers :D

sublimationman
05-01-2011, 04:19 PM
Thank you both. I have tried the hypervoxels and while I get some very interesting results in the end they look a little to blobby to be a true splash. Some need to be thin in certain areas and such. I can come close though. I never played with hypervoxels before but I bet I can find some interesting uses for it now.

Thanks for the splash object. This is the kind of thing I need. While I can make use of this for now, I would really like to know how to make this myself so I can make other variations. Preferably I would like to know how to do it without any plug-ins.

Thanks again guys!

JeffrySG
05-01-2011, 05:07 PM
Here's a blender tutorial to do the splash effect... you could export into LW and use it there too. :)

http://www.blenderguru.com/introduction-to-the-fluid-simulator/