View Full Version : .MDD deformations not rendering when combined with bones

04-26-2011, 10:20 AM
I Brought in some .MDD motion onto a character...and set the plug ins actions to stop, and composite...

I then blended the .mdd motion with a matching pose with my rig...the animation then passed off seamlessly to my rig.

all worked fine...looked good in previews in VPR ect....but during render or an F9....the mdd deformation is not seen...only the rigs.

The first 50 frames is all mdd then it is passed off to the rig....and it all works including with the VPR....but not in a real render?

any ideas?

04-26-2011, 11:50 AM
ooops ...set subdivision order to last...