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chco2
04-07-2011, 10:28 AM
Speed Modeling Challenge #115 Tooltime
*************************************************
Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a wireframe and a render at 800x600 or larger.
3. LightWave should be used for modeling. 3rd party Plug ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.

*************************************************

This weeks topic is:
Tooltime.
Spring is in the air and I was thinking of tools to be used in gardens, but since we already had one of those recently you are free to use the word "tool" in any way you see fit. Be it a working tool, something from Tim Allen's "Tooltime" or a software tool ?? :)

Time Limit - 60 minutes.
Deadline - Wednesday 13th of April 2011, 2200 GMT.

COBRASoft
04-07-2011, 10:46 AM
Wide and nice subject! I hope for a lot of entries again :).

chco2
04-07-2011, 10:49 AM
Yup m2 :)


Wide and nice subject! I hope for a lot of entries again :).

a sandwhich
04-07-2011, 02:34 PM
Would it possible to resubmit entries? My hammer from the emergency topic would work nicely.

COBRASoft
04-07-2011, 04:22 PM
And my screwdriver :D.

chco2
04-07-2011, 05:22 PM
See the speedmodeling challenges as a learning process. Surely you can resubmit a previous model, but I'd suggest to re-model it, see if you can be quicker and/or better with it.
I will favour new models over already previously created ones, just for the whole process that gets put into it.. thinking about the subject, study it, model it and eventually texture, light and render it. All within a weeks process. Speedmodeling challenges should stay a challenge.
That said.. looking forward to any model posted! :)

Plz, also keep the thought of sharing created models in the Free Speed model thread on this forum (http://www.newtek.com/forums/showthread.php?t=101465). Something started by Richard Feeney and I would guess helped out many guys and girls..

COBRASoft
04-07-2011, 06:26 PM
I agree 100% with you Charly!

I should submit some models on that thread, but I'm not sure which ones are good enough to be in that impressive list :). If anybody knows a model of me and wants it, just ask me, and I'll put it there.

Btw, I miss Richard in these challenges. I hope he's ok...

Iain
04-08-2011, 10:32 AM
Would it possible to resubmit entries? My hammer from the emergency topic would work nicely.

Well, as said already, the point is to learn and improve so submitting old models would really defeat the purpose of the challenges.

a sandwhich
04-08-2011, 04:59 PM
Here is a drafting pencil, my favorite "tool". The model came out great, the render not so much. Modeling 15 minutes. In the first render with the pink background ignore the tip of the clip, had some polygon problems that I corrected for the next few renders. And yes, it is supposed to have flat edges in a dodecahedron shape.

R.Feeney
04-08-2011, 07:23 PM
I agree 100% with you Charly!

I should submit some models on that thread, but I'm not sure which ones are good enough to be in that impressive list :). If anybody knows a model of me and wants it, just ask me, and I'll put it there.

Btw, I miss Richard in these challenges. I hope he's ok...

I`m still in one piece :D

a sandwhich
04-08-2011, 07:42 PM
Here is another, don't really know if it makes it any better, but it differs. Sorry for the fact that it is floating in every frame.

XswampyX
04-09-2011, 02:54 AM
Went a bit over the time on this one. Spent way too long on the chuck and gears. About 90 mins.

http://i465.photobucket.com/albums/rr16/xXswampyXx/HandDrill4Wired.jpg

COBRASoft
04-09-2011, 04:24 AM
Impressive!

XswampyX
04-09-2011, 11:39 AM
Thanks COBRASoft. :)

http://i465.photobucket.com/albums/rr16/xXswampyXx/HandDrill6.jpg

jeric_synergy
04-09-2011, 12:17 PM
http://i465.photobucket.com/albums/rr16/xXswampyXx/HandDrill6.jpg

::looks::

Son of a b*tch!!! --You da man, swampy.

:bowdown::bowdown::bowdown::thumbsup:

++
(edit) Did you use ArtW's plugin to render that 'wireframe'??? Looks nice.

stevenpalomino
04-09-2011, 12:17 PM
Coffee's a very important tool ;)

chco2
04-09-2011, 12:33 PM
Nice entries! Need more :)

Wanted to do something different :)

15 mins modeling

Render:
http://files.designburo.nl/lightwave/newtek_forum/HomeImprovement.png

Wire:
http://files.designburo.nl/lightwave/newtek_forum/HomeImprovement_wire.png

XswampyX
04-09-2011, 01:55 PM
......

(edit) Did you use ArtW's plugin to render that 'wireframe'??? Looks nice.

Thanks! :)
It's the "polygon coloring" plug in... It's GREAT!

The surface is ....

http://i465.photobucket.com/albums/rr16/xXswampyXx/OcclusionSrf.jpg

So set how bright the surface is you just change the diffusion amount up or down.

XswampyX
04-09-2011, 06:59 PM
Spanners.

http://i465.photobucket.com/albums/rr16/xXswampyXx/Spanners2.jpg

'bout 30 mins on the spanners, and 30 on the text. :cursin:

stevenpalomino
04-09-2011, 09:47 PM
niiice ;)

Wittywop
04-10-2011, 01:10 AM
The software tool used the most? CUT and PASTE :)

Took me about 40 minutes to model and about an hour and a half to get the scene how I wanted. still not the greatest.

9428794288

XswampyX
04-10-2011, 05:46 AM
Wittywop - Great concept. I use it all the time. ^C ^V I use it all the time. ^C ^V I use it all the time.

Wires... Not too happy with the 'Jaws', I went down the path of moving the sides of a disc to make them, and ended up in a pickle.

http://i465.photobucket.com/albums/rr16/xXswampyXx/Spanners2Wired.jpg

COBRASoft
04-10-2011, 08:57 AM
Hey all,

I tried to model a wheelbarrow within 60 minutes, but failed :). It took me 80 minutes to deal with some details. The rubber of the tyre is not as I would like, but ok. It'll do for now I guess.

XswampyX: lovely wrenches!

Greetings,
Sigurd

ToMar
04-10-2011, 10:21 AM
Ah...... ScrewDrive it. Took me 60 minutes for modeling just the handle. Had some trouble using Spline Guide (Bend or PX-curl was no option for this stapend on patern from top and bottom) and turned to Taper for the bulge at the rear wich also gave me something to think. 5 minutes for caping of, extending and polygonmodelling the steel part.

So 65minutes for modeling.

1 Minute for initial surfaceing. 5 for setting up the scene. Adjusting..... ehm.... way to long 60 minutes including test renders.

1:15 for the Render

http://www.newtek.com/forums/attachment.php?attachmentid=94295&stc=1&d=1302452279

17:30 for the Wire 8/ but still a big THANK YOU to XswampyX

http://www.newtek.com/forums/attachment.php?attachmentid=94296&stc=1&d=1302452279

5 for the Photo (Wich I took as last for comparison)

http://www.newtek.com/forums/attachment.php?attachmentid=94297&stc=1&d=1302452279

chco2
04-10-2011, 04:14 PM
Nice entries thusfar folks! :thumbsup:

Great screwdriver ToMar! Especially when you compare the photo with your end-result. Nicely done!

Iain
04-10-2011, 04:44 PM
A saw.
I tackled the face of the handle all wrong after deciding I needed to subpatch it but it works in render. 25 minutes modelling.......

jeric_synergy
04-10-2011, 04:58 PM
Since we all use Copy and Paste so much:

I highly recommend everybody remap your keys to INCLUDE just plain old "c" and "v" for copy and paste.


You can KEEP ctrl+c and ctrl+v, but why have use a shift key when you don't have to? Check out your new lack of stress in your left hand once you do this. Functions that are used continuously shouldn't use shift, ctrl, or alt.

a sandwhich
04-10-2011, 05:59 PM
9 volts are rather useful. 15 minutes modeling.

Wittywop
04-10-2011, 11:20 PM
I love when we have a challenge like this where we get a lot of entries. Its is so cool to see what everyone thinks of and how they go about creating it ( Yeah Wireframes!). So glad I joined this forum.

Nice work all!

Amurrell
04-12-2011, 12:33 AM
Here I go again...

Modeler view (15 min modelling)

94326

Render (done quickly)

94327

chco2
04-12-2011, 03:02 AM
I like the entries guys! :thumbsup:
Would have had one or two more entries, but al little time stressed myself

MDSPECIFIC
04-13-2011, 06:38 AM
I went to my dentist today for a routine check. :)
Modeling (complete scene) 50min, texturing/lihghtning 20min.

BigHache
04-13-2011, 09:50 AM
Nice knurling! I won't get a chance to enter this week, I guess it's a good thing making money at least. :)

chco2
04-13-2011, 04:06 PM
speismonqui Will you start the next challenge while I grab a whiskey and sigar to judge this one ?

COBRASoft
04-13-2011, 05:13 PM
Charly: enjoy the whisky :D!

I hoped to have more entries this week, but far too much development work to do :(.

jeric_synergy
04-13-2011, 08:25 PM
I went to my dentist today for a routine check. :)
Modeling (complete scene) 50min, texturing/lihghtning 20min.
Whoa, I'd assumed the knurling would be a bump/displacement map, but it looks like geometry???

A knurl could just be beveled out, but how did you get the diamond pattern in the handle? Twist?

a sandwhich
04-13-2011, 08:52 PM
I would have done that by twisting two different sets of bars in a diamond pattern downward and then booleaning them from the handle. I wonder how long that would take.

MDSPECIFIC
04-14-2011, 07:15 AM
A knurl could just be beveled out, but how did you get the diamond pattern in the handle? Twist?


I would have done that by twisting two different sets of bars in a diamond pattern downward and then booleaning them from the handle. I wonder how long that would take.

Fast knurling tutorial.
Enjoy! :thumbsup:

COBRASoft
04-14-2011, 08:57 AM
Thx MDSPECIFIC, simple yet effective :)

jeric_synergy
04-14-2011, 02:40 PM
Fast knurling tutorial.
Enjoy! :thumbsup:

Bravo!!! Well done!

Dexter2999
04-14-2011, 03:01 PM
I'm not entering but I saw the thread title and it reminded me of a tool chest that is a work of art in itself. Behold "The Studly Toolbox" (Studly was the man's last name, honest!) It was on display in the Smithsonian even.
http://www.hoodedhawk.com/blog/wp-content/uploads/2008/12/case03.jpg

jeric_synergy
04-14-2011, 03:23 PM
Rarely was a carpenter/cabinet maker so aptly named.

I heard that cabinet makers' tool boxes were a sort of functional portfolio to show off their chops. That thing is GORGEOUS.

chco2
04-14-2011, 04:13 PM
First off I must say, really great models have entered this competition.
Thanks everyone for participating!
Fun thing about a challenge as this one is the fact that you might be modelling something you can use later on in some project.
Without trying to copy Iain for his fastness :).. without further due I give this weeks cup to MDSPECIFIC!
Some fine engineering there and with good final results!

Congrats MDSPECIFIC !

chco2
04-14-2011, 04:14 PM
speismonqui Will you start the next challenge ?

COBRASoft
04-14-2011, 04:17 PM
Congrats MDSPECIFIC! Well deserved IMO.

Com'on speismonqui, I'm hungry :D.

XswampyX
04-14-2011, 05:47 PM
Well done MDSPECIFIC nice modeling, and thanks for the info. I'm sure it will come in handy.

Well done to everyone else, impressive stuff even with the time limitations. :)

Where's speismonqui?

BigHache
04-14-2011, 07:31 PM
Grats! I'm on this weekend.

Iain
04-15-2011, 07:55 AM
Well done MD!

Rather than wait and miss a week, here is a filler...........

http://www.newtek.com/forums/showthread.php?p=1132146#post1132146

speismonqui can judge it if he's around as I'm going away for a few days.

Iain
04-15-2011, 10:32 AM
Arse! I didn't put speed modelling in the title and I can't change it!

Trying to do things too quickly!

Wittywop
04-15-2011, 11:19 PM
Thanks MDSPECIFIC for the quick lil tutorial. Look forward to trying it out on a project here soon.

MDSPECIFIC
04-17-2011, 01:30 AM
Thank you all!
Also glad to help you out guys with knurling a little. :thumbsup: