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View Full Version : Naiad fluids, not all that...?



erikals
03-27-2011, 01:35 PM
http://www.cgchannel.com/2011/03/exotic-matter-updates-naiad/

http://www.youtube.com/watch?v=sdNabtm35Ak

wonder, what is the benefit, is it procedural, is it faster compared to realflow...?
 

Titus
03-27-2011, 05:45 PM
I really doubt RF can compete with Naiad.

caesar
03-27-2011, 06:33 PM
And Lagoa Multiphysics?

erikals
03-27-2011, 08:52 PM
the thing is, the realism is not very good...
http://vimeo.com/16710091

...i guess it suits more for gigantic flood simulations...
http://vimeo.com/16325945

...or looking again, a much better foam solution would do the trick...

 

Titus
03-27-2011, 09:30 PM
Have you seen the flood in Ice Age 2? made with RF, at this scale the fluids don't work as good as naid or flowline.

biliousfrog
04-01-2011, 01:58 AM
It seemed to work pretty well in Avatar, possibly hinting that the results depend as much on the user as the software? That ship for example is actually pretty good for the guys second project (with Naiad?) but it hardly shows the software's full potential...I can't see how you can judge it on what new users have achieved