PDA

View Full Version : mini development



monovich
03-25-2011, 05:47 PM
I just found this on my server and thought I'd share.

Did some pitch development for Psyop for the Mini Countryman launch. They didn't end up getting the account, but I still got to make a pretty fun animation. It was basically for proof of concept. Its all LW10 native. Color correction was done in Magic Bullet Looks in 32bit.

http://monovich.com/miniparis/raytraced/EDIT_v005c.mov

What is cool is that I left the entire directory up, so it shows my entire project progression from early previews and renders to the final product.
I learned a lot about radiosity, instances, and other workflow fun on this project.

http://monovich.com/miniparis/

I think the project was a week or two, top to bottom. I'd definitely go back and change a bunch of things if I had more time, but it was a fun project.

brunopeixoto
03-25-2011, 06:21 PM
Cool!!!!

ArtGoblin
03-26-2011, 11:21 AM
very cool indeed... the environment is also very well done! how long did it take to model and texture the environment?

Mitja
03-28-2011, 05:36 AM
Well done! awesome!

pauland
03-28-2011, 06:34 AM
Impressive - catches parisien driving habits perfectly. ;-)

monovich
03-28-2011, 10:30 AM
very cool indeed... the environment is also very well done! how long did it take to model and texture the environment?

Thanks! It probably took 2-3 days to do the environment modeling and texturing. As you can see there a lot of buildings that are simply duplicated, but it works if you don't look very closely.

MDSPECIFIC
03-29-2011, 11:53 AM
Ah, testing, renders, edit composition, color grading etc.
Nice from you to share, interesting stuff.
Cheers! :)