View Full Version : Endomorphs or SplineControl to Collada?

03-24-2011, 10:44 AM
Hello together,
at my company we are just working on some little 3D preview for Android Mobile Devices, no rocket science, just a 3D object in the center, and some camera movement.
Now we want to do some manipulations on the 3D object, and I tried to export endomorphs and spline deformations using Splinecontrol to Collada - and It didn't work that way. I also tried to export it to collada and then using the FBXConverter from Autodesk to convert it to Collada ... but also there, the FBXConverter crashes when an endomorph is embedded in the scene.
Does anyone of you know a possible solution for this kind of problem?
Would be really great!
Kind regards

03-24-2011, 10:50 AM
...forgot to mention: i'm using LightWave 10