PDA

View Full Version : LightWave 10 Modeler speed



kopperdrake
03-18-2011, 05:32 AM
Just wanted to say, I am impressed with the speed enhancement with Modeler 10's interface. Running it in Bootcamp on an original Mac Pro, the zoom/pan just flies. a 100,000 poly object in 9.6 can stutter, and has to move to only updating the viewport you're zooming in on to function properly, with LW10 all ports zoom in/out with no stutter on the redraw at all. Even the buttons on the interface seem snappier. Looks like I have to start using it :)

mav3rick
03-18-2011, 06:26 AM
i see no improvments in speed of lw 10 modeler. you must be running multitexture with all off and buffer mode.

Lewis
03-18-2011, 06:26 AM
Can you show us screen grab of 9.6 OpenGL settings and 10 so we can compare what you've had check on because modeler10 is no faster here and i can zoom/pan 2 million of polys in 9.6 :)?

jrandom
03-18-2011, 12:21 PM
i see no improvments in speed of lw 10 modeler. you must be running multitexture with all off and buffer mode.

I'm seeing a drop in LW10 modeler performance for panning in 64-bit Mac OS X. Rotation is super-smooth, but panning is always jittery, even if there's only a simple low-poly object in the scene.

kopperdrake
03-21-2011, 05:11 AM
Hmm...my apologies. Indeed, the Buffered (VBO) was turned on by default - I've been running with it in Streaming mode on 9.6. Also Reflections were turned on in 9.6 and off in 10, which also kills the update speed. I *am* seeing a slightly faster redraw in all viewports in 10 when panning and rotating with the shown settings, in comparison to 9.6, but nothing to write home about.

Bugger - I thought something good had happened. Still - it looks nicer :)

Lewis
03-21-2011, 06:28 AM
Hehe yes that's more like it, Lw10 just have better default settings and some people think it's faster 'coz they usually have/had wrong settings in 9.6 while they tested ;) :).

kopperdrake
04-06-2011, 01:55 PM
Hehe - I can take it on the chin ;) I'm yet to check whether I get the same instability with Buffered VBO turned on that I do in 9.6 though. I knew there was a reason I have streaming turned on, and I tend to get crashes with VBO on.