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jimiclaybrooks
03-10-2011, 10:20 AM
I have a problem with the uv window. When I try and move a polygon in the uv space, the uv map duplicates itself and the window goes blank. Has anyone had this problem, and if so, what can I do about it? thanks
Nevermind, I remember now what the "free move" button is for. thanks again

jeric_synergy
03-10-2011, 01:22 PM
Nevermind, I remember now what the "free move" button is for. thanks again
Huh, that made me go look up "Free Move". :thumbsup:

So, am I getting this right?: "free move" is kind of like "auto-unweld"? that's what the illustrations seem to indicate, but the entire text explanation is:

"When in UV Texture mode in the viewports and Free Move is
selected, selected polygons will separate when modified."

jimiclaybrooks
03-10-2011, 08:51 PM
Sorry, but I don't understand what that means. I do know that I don't use the tool that that button controls, and I don't uv map in LWave. All my uv mapping is done in 3DCoat. Sorry if this doesn't help.