View Full Version : Subdivision "error" texture

03-04-2011, 04:00 AM
Texturing Issue -

I made a model of some leather which I unrwapped and textures in maya. When you import this into LW and apply the texture it looks good, until you apply smooth and it becomes a bit twisted, I managed to fix this awhile ago but I cannot recall where it is!! There's suppose to be some option you can set regarding subdivisons to fix this? !! I need help !! =) :help:

03-04-2011, 06:07 AM
Pressing F8 in modeler is probably what you're looking for - under the texture rollout you can change the interpolation types from linear to subpatch.