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gordonp
02-23-2011, 06:23 PM
I have a complicated mechanical piece that I'm animating going together.
Parts dissolve in and then are placed in position. Normally, I would do the dissolves in post with AF or FCP, but there's to much going on with movement, so that really isn't the best solution for me now.
The tricky part for me is that I'm using HD Instance for some/most of the parts. And HD Instance ignores the Dissolve of the instanced object.
Does anyone have any suggestions?

Thanks in advance,
Gordon

Dodgy
02-23-2011, 09:25 PM
Get DP Instance. It's free and follows the dissolve control.

gordonp
02-24-2011, 02:07 PM
Seems to work. But it's renders very slowly on my Mac Pro.
Plus I quite couldn't find out if DP Instance could clone a hierarchy of objects like HD Instance can. Unless I just couldn't find it.

erikals
02-26-2011, 11:36 AM
HD instance is extremely fast, so that is a benefit...