View Full Version : Unfold3D - Very nice UV unwrap program

02-17-2011, 10:49 PM
I'm sure we all have heard of Unfold3D, just though to share my Today's experience with all of you and those who might be interested.

Got some stretching on my model and decided to look for an alternative to fix my problem. I downloaded unwrella, but couldn't manage to load it in Maya, some sort of error.


Decided to try something else, Unfold3D Generation 7.
After spending 5 minutes reading the know/how tutorial http://www.polygonal-design.fr/e_unfold/manual3_2v5.php, I loaded my mesh with the UV previously done in Silo 2.2 into unfold3d:


I then painted the stretched areas, set iteration 3, press the button and done! The result:


If you want to keep optimizing other areas, just continue to paint those areas to make it more even. Very intuitive and easy to use. You can set the amount of iteration, brush pressure/size.

Though, the ears hole UVs are overlapped, but this is an easy and quick 3 seconds fix in Silo with the Smooth Paint Displacement or I could just tweak and move vertices around inside Unfold3D.


I'm really liking this program. Didn't manage to make the symmetry work, not sure if this is due to the demo limitation.
Very intuitive to use.


02-18-2011, 12:49 AM
Just did a quick video demonstration. I loaded an already UVed mesh into unfold3d, painted the stretched areas and pressed the button. Done!


This video shows how to mark UVs seams, Unfold it and optimizing it. All in a matter of 1 minute ;) See it yourself.

02-18-2011, 01:45 AM
Very nice but seems a little pricey for UV editing IMO ... I bought 3D-Coat which does decent UV plus sculpting, retopo, painting features, you might want to check it out, too. :D

*remember to checkout the latest beta in their forum, few nice features added.

02-18-2011, 01:47 AM
That's true, quite pricey for what it does.
Hope they will come up with a "Dare-to-share" too plan. hehe ;)

02-18-2011, 01:51 AM
blender does it for free, well probably you have to tweak it somewhat but still