View Full Version : Hard Bodys

09-29-2003, 07:37 PM
Hey Lightwavers!
First post ever!!
I have built An F1 racing car & naturally I built a track to animate it driving around. The car uses IK to control the steering, driver behaviour & suspension. These are then controlled by a single null. I want the wheels/ suspension to interact with the track & curbs. Ive tried using collision but it doesnt want to know. Any suggestions?:confused:

09-29-2003, 11:32 PM
In v8 maybe.... Otherwise only manual animation will work. To some degree texture channel applied to the Y axis of your control null also might work (assuming you have some height texture for your track).