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sony
01-05-2011, 04:56 PM
i made a kite and i'm trying to get it to fly. any tips

The Scientist
01-05-2011, 07:03 PM
I would make an IK chain for the kite string pointing towards the kite, make a control at the kite body to be the goal item of that chain and also to control the kite itself, and set the bones in the chain to be IK controlled in the Heading and Pitch. With the parent of the bone chain at the other end of the string (opposite the kite), you'll be able to animate the kite and the kite handle and the string should work itself out.

This setup would work if you only need to animate the kite while it's in the air and want to avoid dynamics. Hope this helps.