View Full Version : Problem: resizing model distorts morph maps

12-19-2010, 02:56 PM
Hi....Just wondering if anyone has encountered this issue and if there is a fix.
Basically Ive modeled a character and done a a whole heap of morph maps to the head....(smiling, frowning etc).
Anyway I decided the head of the character was a little to big...the problem is that when Ive resized the head the morph maps get distorted.
The distortion is never consitent...Sometimes when I resize the head they get blown out really badly other times not so bad.
Surely there's a way to resize and object and have the morph maps retain their structure/integrity?

12-19-2010, 03:08 PM
Actually found the answer to my own problem