View Full Version : A close up of the entry

09-25-2003, 09:39 AM
What do you think.

09-25-2003, 10:28 AM
Nice job Wade.
But you asked what I think…

Car is too reflective…Doesn’t look right.
People look weird. Especially the guy.
The entrance doors and glass area are too reflective.
Pavement looks green.
Bushes look like hair.
There is a plant or branch growing out of the pavement on the left hand side of shot.

Your modeling is excellent. Right on scale.
All the best,

09-25-2003, 11:11 AM
Ouch! but your comments are all right on.

However the " bushes " are fox tail ferns and look very much like what is shown. :)

09-25-2003, 11:39 AM
Hey, I have a BMW a guy on this forum sent me that might look really nice in the shot :)

Email me [email protected] and I'll send it to you.

It will round out the shot really nice :D

09-25-2003, 12:22 PM
The entry shot was a shot of opportunity as I set the scene up for the one whole building shot, and then looked for a quick detail shot which was not requested but the detail is there so why not.

09-25-2003, 12:32 PM
Wow, well that's some serious shait man. Looks pretty overwhelming to me, guess the client drew his/her wallet right on sight..haha

The detail shot is also nice, but the windows have this bump effect on them wich doesn't show in the large render.

I have that sometimes, an object can render out nice at a normal small pc resolution of 1024x768 and then when you render it at double that, unwanted details start to appear?!