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TripD
11-21-2010, 12:44 PM
I've enclosed a pic of a neat pattern I saw. I made the mistake of trying to create it using boolean ops, just cause it seemed so easy. Any thoughts on how to do this with cubes but not boolean?

TripD
11-21-2010, 12:48 PM
sorry about the .bmp.

UnCommonGrafx
11-21-2010, 12:55 PM
Make a box with enough segments to be able to delete polys where there's empty space but have polys big small enough to fit the pattern. Unweld the whole thing in order to extrude out your cubes.

Another way would be to use LWCADs vector and array tools to lay down the cubes.

TripD
11-21-2010, 03:33 PM
Awesome idea! Thanks for the quick reply as well.

TripD
11-24-2010, 09:32 PM
Heh... 70 story Nurny.

zarti
11-26-2010, 03:49 PM
even 2d shouldn't be hard ;

the figure looks easy to be reproduced by starting from a single square ( centered @ 0,0,0 ) .

and then use array or point clone to use the previous square's points as ref and reduce the scale by a factor 0.x to each of clones .

finally use unigon ( script from pictrix afair ) to merge them in a single one poly .



.cheers