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Nigel
11-11-2010, 12:13 AM
Speed Modeling Challenge #102 - Is that a rocket in your pocket?
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Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a render of your model (min 800x600 pixels) in this thread with a wireframe.
3. LightWave should be used for modeling. 3rd party Plug ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.

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The 1950's gave birth to the space race, and along with it, some cult sci-fi iconology. I can think of nothing better than a retro rocket to define this era, so get your hammers, tin foil and rivets together, and create a 1950's rocket, one thats destined for the stars, or simply a toy one occupying a spot on your desk. We launch in T Minus Zero.


- Is that a rocket in your pocket? -

Time Limit - 60 minutes
Deadline - Wednesday 17th November 2010, 2200 GMT

Iain
11-11-2010, 03:43 AM
Now rockets and robots are always a favourite.
Pity I've already done the TinTin one as I'm getting excited about the new movie version.

http://tintin.movie-trailer.com/

Kuzey
11-11-2010, 05:06 AM
Man....I just did a rocket a couples days ago....hehe.

I'm hoping to take part in this one...cooooooolnesssss!


Kuzey

Nangleator
11-11-2010, 01:55 PM
Ooh... ooh! Me first!

Done in LW10, linear color, so I had to diddle with it in PS to get the brightness and contrast looking okay.

Traveler
11-12-2010, 07:00 AM
That's pretty good! Although I'm not really sure what the light is supposed to be.

Something else I was wondering. Are we allowed to post LW 10 renders (in general, I mean)?

Nangleator
11-12-2010, 07:04 AM
Renders, yes. Info, no.

The light is just eye candy. I added volumetrics and flare to one of my spots, without adding the geometry that would have housed it.

Iain
11-12-2010, 09:09 AM
Wile.E.Coyote looked up. Suddenly, everything seemed very real..........
(25 minutes modelling.)

Nangleator
11-12-2010, 09:25 AM
He should've stayed in Toon Town. That looks dangerous!

ArtGoblin
11-12-2010, 10:00 AM
ohhhhh man that's a great speed modelling theme... I'll definantly find some time for this one

Kuzey
11-13-2010, 05:10 AM
Nangleator & Iain......super cool stuff so far :thumbsup:

I have an idea for a rocket...will test it out tonight and see what happens...haha :D

I found this great site....it has all kinds of space related models and some rockets as well. Don't forget to checkout all the pages....some very cool stuff :

http://www.fantastic-plastic.com/1900_pop_culture.htm


Kuzey

Nigel
11-13-2010, 01:52 PM
Good entries so far guys ... keep em coming.

@Kuzey, thats a great little resource site there, thanks for sharing.

Here's my entry. I went for a desktop type rocket toy thingy. I used the full hour for the rocket model, while the rocket exhaust was done in layout, using primatives with HV's assigned to them. In total, about 4 hours were spent in Layout on the lighting/texturing.

Kuzey
11-13-2010, 02:54 PM
Nigel, that's a killer rocket...I love it :thumbsup::thumbsup:

Kuzey

Dexter2999
11-13-2010, 04:39 PM
Good inspiration for this to be found by watching PLANET 51 and here
http://shop.webomator.com/

Love this guys stuff.

cresshead
11-13-2010, 04:56 PM
50's rocket

http://www.newtek.com/forums/attachment.php?attachmentid=89925&d=1289692442

http://www.newtek.com/forums/attachment.php?attachmentid=89928&d=1289692569

http://www.newtek.com/forums/attachment.php?attachmentid=89926&d=1289692456

XswampyX
11-14-2010, 08:05 AM
Flash! Ahhah.....

http://i465.photobucket.com/albums/rr16/xXswampyXx/FlashRocketSml.jpg

Some really great models already posted, true works of art!

Traveler
11-14-2010, 11:15 AM
I read that they are going to create a movie of TinTin, so I thought this theme would make a good opportunity to create this scene:
http://www.rosendal.nl/pics/3d/speedmodel/tintin/tintinrender.jpg
http://www.rosendal.nl/pics/3d/speedmodel/tintin/wireframe.jpghttp://www.rosendal.nl/pics/3d/speedmodel/tintin/tintinmoon.jpg

Modeling around 50 mins.
All other work, considerably longer :D
Btw, the background image is actually the ubehebe crater in Death Valley.

Enjoy!

Kuzey
11-14-2010, 11:35 AM
The new batch of rockets are looking good...nice work guys!

Kuzey

Titus
11-14-2010, 12:28 PM
I made an animation a long time ago, just wanted to share an image with you guys. I'm out of the competition.

COBRASoft
11-14-2010, 02:10 PM
XswampyX: stunning modeling!

Nigel
11-14-2010, 02:11 PM
Really nice entries guys.

I managed another quick one after work today. Its not quite right, but thought I'd add it anyways.

XswampyX
11-14-2010, 04:57 PM
XswampyX: stunning modeling!

Thanks, I seem to have an easier time with cylinders.

Here are the wires. I'm trying to get the same flow as certain other modelers on here, they rock!

http://i465.photobucket.com/albums/rr16/xXswampyXx/FlashRocketWires.jpg

Just for fun.

http://i465.photobucket.com/albums/rr16/xXswampyXx/BulletRocketSml.jpg

COBRASoft
11-14-2010, 05:18 PM
Nice Nigel.

I won't make this weeks challenge either :(. I'm learning XAML and SilverLight 4 stuff instead...

Titus
11-14-2010, 05:39 PM
Really nice entries guys.

I managed another quick one after work today. Its not quite right, but thought I'd add it anyways.

This model deserves some 3D printing.

Nigel
11-15-2010, 02:01 AM
Nice Nigel.

I won't make this weeks challenge either :(. I'm learning XAML and SilverLight 4 stuff instead...


This model deserves some 3D printing.

Thanks guys, much appreciated.

@COBRASoft ... no worries man, next time. Good luck with the studies.

@XswampyX ... nice wireframes man, thats very neat!

I tweaked my last render a bit. Happier with it now than I was with my first one. I have to step away from it though, happy or not, else I'll be tweaking forever :)

Kuzey
11-15-2010, 04:36 AM
Cool stuff guys :thumbsup:

Nigel, are those your own designs?

I did one, but it looked too much like an adult toy :hey:

Kuzey

Nigel
11-15-2010, 05:15 AM
Cool stuff guys :thumbsup:

Nigel, are those your own designs?

I did one, but it looked too much like an adult toy :hey:

Kuzey

Hey man.

They are both inspired by various reference rockets I gathered, so I wont claim with too much confidence that they are truely original designs. That said, I dont think these rockets exist anywhere as they do in my models and renders. I'd go with 50% inspired, 50% original. Damn, I should've be a politician :P

And I can definitely see how one needs to be careful when modeling a rocket ... if you dont add enough "rockety" details, you end up with a long, smooth, shiny, phallic shaped object :D

Waves of light
11-15-2010, 05:30 AM
There was only one rocket when I was a kid. Thunderbird 1.

Low poly, just got in the 60 mins but the wings are a bit rushed because of that. Will see if I have time to texture it later.

Cheers,

Ricky.

Nangleator
11-15-2010, 06:41 AM
Awesome entries this week! What a fun challenge.

Titus
11-15-2010, 08:55 AM
There was only one rocket when I was a kid. Thunderbird 1.

Wow! memories from sunday mornings.

Waves of light
11-15-2010, 09:35 AM
Wow! memories from sunday mornings.

I've re-watched some of them with my 8 year old son and I can't believe how good they were/are. When TB2 takes off and the trees move to allow it to blast off down the runway. Oh the memories.

Dreamer
11-15-2010, 09:57 AM
I made this last year and couldn't resist posting it to this thread as it is relevant. Haven't had much time to participate lately.

Dreamer
11-15-2010, 10:15 AM
Here's Ming's rocket

Kuzey
11-15-2010, 12:54 PM
Hey man.

They are both inspired by various reference rockets I gathered, so I wont claim with too much confidence that they are truely original designs. That said, I dont think these rockets exist anywhere as they do in my models and renders. I'd go with 50% inspired, 50% original. Damn, I should've be a politician :P


Haha...I was wondering because of the smoke/clouds, I kinda remembered seeing a sculpture with the same idea and thought the rocket might have been based on that as well. Btw...we all do that :P



And I can definitely see how one needs to be careful when modeling a rocket ... if you dont add enough "rockety" details, you end up with a long, smooth, shiny, phallic shaped object :D

I was concentrating on the details and by the time I noticed, it was way too late to turn it back into a rocket :D


@ Waves of light....Great Thunderbird 1...I love it :thumbsup:

Here's something funky and a bit strange from me.

60mins for the modelling.

Kuzey

Kuzey
11-15-2010, 12:57 PM
Dreamer...those are super, great work!

Kuzey

Dreamer
11-15-2010, 12:59 PM
Thanks. I wish I had more time now to get involved in this forum. Sometime soon, hopefully.

Nigel
11-16-2010, 06:24 AM
Haha...I was wondering because of the smoke/clouds, I kinda remembered seeing a sculpture with the same idea and thought the rocket might have been based on that as well. Btw...we all do that :P

Yeah, you're probably thinking of Lawrence Northey's rocket (http://robotart.homestead.com/rocketship.jpg). I saw that a while ago, and thought I'd do a render with that technique, as its pretty slick. I saw various other treatments, using the smoke as a "stand" for the rocket, but the clean, smooth white looked best compared to the other takes on it.



Here's something funky and a bit strange from me.

60mins for the modelling.

Kuzey

Thats very cool, I like the style, and the flow. You guys are making this week's judging a lot harder on me :)


Thanks. I wish I had more time now to get involved in this forum. Sometime soon, hopefully.

Boy do I know that feeling, check my join date versus my post count. Its shocking! :) But, work comes first unfortunately.

Very cool clips you have there, its so close to the style of that period, its almost real, in their own fake kind of way ... if you know what I mean :) Very nice man.



Last render from me ... I swear :P I just wanted to see how the texture job held up at closer range. It so wasn't worth the render time :)

Dreamer
11-16-2010, 07:06 AM
Thanks again. I was looking to capture the "fake" effect of those early Flash Gordon serials.
Here's the final one I did with jitter in the rockets movement.

Kuzey
11-16-2010, 12:54 PM
I captured the whole modelling process of the last rocket, for those who want a good laugh and see how I work...hehe.

http://kuzey3d.blogspot.com/2010/11/retro-rocket-vimeo.html

Also, here is another one...the tribal rocket :D

60minutes

Kuzey

Wittywop
11-16-2010, 04:18 PM
Haven't had a chance mess around much, but figured I would toss something together really quick.

Here is my entry.
90033

90032

I get some "seams" on the nose from where my lines are. Still not overly comfortable with subpatching. Any tips would be appreciated.


Love everyone else's entries! Great work all! :)

COBRASoft
11-16-2010, 04:22 PM
Thanks Kuzey, that's most interesting. I was wondering what tool you used on 13'15 and 14'25.

Kuzey
11-16-2010, 04:45 PM
Thanks Kuzey, that's most interesting. I was wondering what tool you used on 13'15 and 14'25.

You mean the parts where I remove and add geometry while working on the door?

Bandglue and Extender Plus :D

I also use the "Move Plus" and "Select loop" tools a lot....I love those.

Kuzey

rednova
11-16-2010, 04:45 PM
Dear Friends:

I did my best to model a nice mercury capsule, I just realized it might be too new to qualify as a 1950's rocket
Anyways...this is my model !!!

Nangleator
11-16-2010, 05:02 PM
Haven't had a chance mess around much, but figured I would toss something together really quick.
That thing's just adorable! Like Thomas the Tank Engine, except he's a 50's rocket ship.

COBRASoft
11-16-2010, 06:18 PM
You mean the parts where I remove and add geometry while working on the door?

Bandglue and Extender Plus :D

I also use the "Move Plus" and "Select loop" tools a lot....I love those.

Kuzey

thanks a bunch. I also noticed you use BandSaw instead of BandSawPro, any reason for this? BandSawPro is interactive so you can see when you chose the wrong side :).

Traveler
11-17-2010, 03:06 AM
Lot's of good looking models this time.
And thanks for putting up that video. I learned something new today :)

Kuzey
11-17-2010, 05:03 AM
thanks a bunch. I also noticed you use BandSaw instead of BandSawPro, any reason for this? BandSawPro is interactive so you can see when you chose the wrong side :).

Haha...there's no particular reason that I can think of....other than being lazy :D



And thanks for putting up that video. I learned something new today :)

My pleasure :thumbsup:

Kuzey

Kuzey
11-17-2010, 05:11 AM
Another one from me, but I lost track of the time....the spiral rocket :)


Kuzey

OlaHaldor
11-17-2010, 05:59 AM
Guys, do you even have work to do? :D

Traveler
11-17-2010, 06:54 AM
't is all about setting priorities :D

Nangleator
11-17-2010, 07:12 AM
"Sharpening the saw" is an important work function for 3D people.

Nigel
11-18-2010, 12:50 AM
Another challenge draws to a close, and I must say, this one really exceeded my expectations, we got some awesome entries, so thanks to all who took part, contributed with past work, or just popped in for a comment or two. This week's winner is XswampyX, for his notable effort at improving poly flow, and managing to keep most of the model as a single mesh. Well done :)

Good job everybody. See you in the next challenge thread.

PS
@Kuzey: You've got a wicked imagination man, those designs of yours are awesome. :)

Traveler
11-18-2010, 01:54 AM
Congrats XswampyX :thumbsup:

Waves of light
11-18-2010, 03:02 AM
Well done XswampyX. Nice poly flow, nice model.

XswampyX
11-18-2010, 03:42 AM
Whehey!

Thanks for the kind comments. I'm glad I didn't have to judge all the great models.

Cheers!

Kuzey
11-18-2010, 05:27 AM
Well done XswampyX...nice win :thumbsup::thumbsup:

Thanks Nigel :thumbsup:

Mmmm....I wonder how they'll look fully textured...haha

Kuzey

Nangleator
11-18-2010, 06:34 AM
Awesome contest and great win, XswampyX!

Iain
11-18-2010, 02:46 PM
Congratulations XswampyX :thumbsup:
Well deserved but I knew Kuzey would come up with some belters!

New challenge.........

http://www.newtek.com/forums/showthread.php?p=1079927#post1079927