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View Full Version : Couch detail modeling help!



stevenpalomino
10-30-2010, 10:32 PM
Hey all,

I was trying to model this and was wondering what the best way would be to model the little round indentations all over the couch.. any ideas?

meshpig
10-31-2010, 05:51 AM
Multiply/Extend/Rounder is pretty cool for making diamond shaped polys from selected points. It's hard to tell unless we can see the mesh:)

stevenpalomino
10-31-2010, 08:22 AM
well.. I've started to block it in but couldn't figure out how to get those round indentations..

JeffrySG
10-31-2010, 09:36 AM
Is it a subd model? If it is you can pull in a point and then add some loops to retain a little more sharpness in the pulled in area....

89467

Traveler
10-31-2010, 10:46 AM
I think you're better off creating the individual piece(s) and then adding them together.

stevenpalomino
10-31-2010, 01:12 PM
Thanks! What I'm worried about is the creases and folds in between :S

jasonwestmas
10-31-2010, 01:20 PM
Then do what Traveler suggested, that looks like a clean and cool technique.