View Full Version : VPR in 9.6, Mac, UB - does it work?

10-25-2010, 10:54 AM
This may be a show stopper for us, but is it true that Newtek's 9.6 build of VPR on the Mac side does not work? It's not working over here. I'd love to move over to LW for animation and even stills, but having a major feature not work is a HUGE strikeout if that's the case.

I've looked at the workarounds on the forums, but have yet to get the QT to show an update when reopened.


10-25-2010, 11:14 AM
It works very well with LightWave HC (10), if I may say this without crossing any lines.

10-25-2010, 11:23 AM
Thanks OlaHaldor,

I'm not sure what you mean about "crossing any lines", but are you saying that it does not work in 9.6?

It's a specific feature that is advertised. Does it work?

10-25-2010, 11:38 AM
This is a new feature to LW10 :)

10-25-2010, 11:40 AM
OK semantics...my fault. Sorry. Does VIPER work in 9.6? We are having real issues getting it to work.


10-25-2010, 11:53 AM
Viper does work for me.
I highly recommend Fprime though.

10-25-2010, 12:08 PM
That's good news. I just got off the phone with Newtek and they recommend re-installing. Will give an update.

FPrime is much better. Got it. But need to get by with just the basic Viper mode right now.


10-30-2010, 04:19 PM
Just checking... you are opening the surface editor when using viper right? Won't work otherwise.

Elmar Moelzer
11-01-2010, 03:04 PM
VIPER always needs a context in order to work. Otherwise it does not know what to do. Back in the day, VIPER was therefore supposed to get a warning displayed, when there is no context for it to do anything and when no F9 rendering has been made (it needs that for surfacing to work, since it has to create the buffers first).
VPR in LW10 will change all that, luckily.