View Full Version : UV Cycler animation/Displacement map

10-23-2010, 07:05 AM
Hi there!

I'm using animation UV cycler in the surface editor without problems, but when I try to copy/paste the same texture into the displacement map of the object, it is deformed, but not animated.

So this is a question about the non-nodal displacement method, I've tried many combination of Subdivision order/Displacement map order without success.

Do you guys know if I'm missing something?

Thank you!:)

11-20-2010, 07:55 PM
The what? Just kidding. I'm being facetious because I just noticed the "Animation UV Cycler" feature and wondered how to use it. So I looked it up in the manual... and of course it isn't in there. Does anyone have information about this feature?

11-22-2010, 03:34 PM
you might wanna have a look at this thread...

and this one,