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SilentScream
10-20-2010, 05:33 AM
Okaaay...Again, lack of any documentation. For bones there's dependency structure like that: PTAG->POLS->PNTS. I am right? So PTAG defines polygon(2 vertices stored in POLS) for bone by id.

Some questions:

*They are stored in the same PNTS chunk with vertices, that's right?

*Why i have 1-3 POLS per bone in PTAG chunk? It should be always 1 polygon of 2 vertices.

*Why PTAG::BONE subchunk isn't described in documentation?