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korolev
10-14-2010, 07:47 AM
Greetings to all Lwers!!
I need to create a Frank Gehry-style titanium material for a new project? Can anybody suggest something for help?
Regards
Korolev

prometheus
10-14-2010, 07:57 AM
looks like some basic procedural brick tiling texturing should be the base,for bump and diffuse channel..perhaps some of dpont´s texture has some good ones if I recall correctly.

after that I would probably experiment with anisotrophic specular or and reflections in the node shader, or use conductor material together with HDR reflection environment, check for a good skie HDR image.

Michael