View Full Version : to keep diffuse property of a material constant

10-13-2010, 11:53 PM
Is there a way to keep the diffuse of a material constant no matter how you change the light intensity?
Or maybe if you change the light intensity the diffuse property of the material will adjust inversely so it will not get blown out when setting the light to high intensity?
What happen is when i change the light intensity to higher value, i have to change each material diffuse property to get that balance of light and shade. changing each material is frustrating.
Is there a way to achieve this in nodes?

10-14-2010, 02:41 AM
The whole point of diffuse is to "reflect" in a diffuse manner what the light is doing.

Diffuse IS light intensity

(how much of it affects the object)