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R.Feeney
09-08-2010, 04:58 PM
Speed Modeling Challenge #95 - Technology

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Rules:

1. Every week there will be a subject for you to model along with a time limit. You should spend no longer than the allocated time, then post a render of your model. As in most challenges like this, your honesty on modeling times is essential. How you interpret the brief is up to you as long as the final model conforms to what is asked for.
2. Post a render of your model (min 800x600 pixels) in this thread with a wireframe.
3. LightWave should be used for modeling. 3rd party Plug ins are allowed.
4. You can enter as many times as you like, posting each in this thread. If you run over the time, the model can still be posted but won't be subject to the judging.
5. Time spent on texturing, setting up a scene for a render and rendering is not included in the allocated period.

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This week's topic: Technology
Any form of technology, real or imagined.
From desk lamp to interstellar spacecraft there is no shortage of choice :)


Time Limit - 60 minutes

Deadline - Wednesday 15 September 2010, 2200 GMT

oliversimonnet
09-08-2010, 05:42 PM
so anything with atleast one cable in it haha
good topik :)
i wont be able to enter tho, untill my PC is sorted out :( hoping it wont take long

R.Feeney
09-08-2010, 05:45 PM
Well strictly speaking anything that is built could be called technology.
Tie a rock to a stick and you have used stone age technology :D

Good luck getting your PC sorted

COBRASoft
09-08-2010, 06:15 PM
Nice topic, I really want to join the challenges again, but my work is overwelming me at the moment. I'll do my best anyhow :).

Hopper
09-08-2010, 07:15 PM
Tie a rock to a stick and you have used stone age technology
Now that's just freaky... I was picturing the same thing... a triangular rock with a stick tied to it with a crude rope.

oliversimonnet
09-08-2010, 11:56 PM
Well strictly speaking anything that is built could be called technology.
Tie a rock to a stick and you have used stone age technology :D

Good luck getting your PC sorted

hahah thatis true.
thank spal

stevenpalomino
09-09-2010, 12:32 AM
I don't know why but this is what I think of when I think of technology!

now on to something more serious..

chco2
09-09-2010, 03:16 AM
Nice topic Richard.. Hoping to contribute this time!

COBRASoft
09-09-2010, 04:28 AM
Hi,

Just a fast entry of probably one of the most innovative technology ever: the chip.

Modeling about 15 minutes, texturing and rendering about an hour.

Greetings,
Sigurd

R.Feeney
09-09-2010, 05:34 AM
Nice work Sigurd :thumbsup:

Its getting real close to the 100th challenge now and it could be worth having a think about what to do for that one.

oobievision
09-09-2010, 08:04 AM
Nice work Sigurd :thumbsup:

Its getting real close to the 100th challenge now and it could be worth having a think about what to do for that one.

Perhaps a choice of any of the 99 topics that have been done so far. Or an all out Lightwave as the main topic.

stevenpalomino
09-09-2010, 08:07 AM
Oooh that sounds good!

Iain
09-09-2010, 10:32 AM
"I love technology but not as much as you you see......"
Kip Dynamite.

Nice chip Sigurd. Great textures-I don't know what you're going on about with a tut!

oobievision
09-09-2010, 11:52 AM
60min wish I had more time to finish the details and smooth out the edges.
Iphone 4

oobievision
09-09-2010, 11:59 AM
I don't know why but this is what I think of when I think of technology!

now on to something more serious..

reminds me of the movie hackers

COBRASoft
09-09-2010, 01:28 PM
Thx guys. I'm happy I found some time to join again.

Iain, I was lucky with this texture, I messed around and found something by accident. I have a lot of problems with wood textures and how to get them look right. Specially with rounded corners and so. Floor textures with tiles are also a big problem. Perhaps you can give some advice here?

Iain
09-09-2010, 01:51 PM
Iain, I was lucky with this texture, I messed around and found something by accident.

Thats how I do all my texturing!

For wood, it really is just a case of finding the right image maps. Then, I use an incidence angle gradient to create a fresnel effect, add bump (I usually use the same as my colour map or a scratched metal image) and that's it.

COBRASoft
09-09-2010, 02:00 PM
And that's it... seems so simple, yet I can't succeed in it. You're probably right about the right image maps. Where did you find yours?

stevenpalomino
09-09-2010, 06:02 PM
I can't imagine what apple will do next.. but here's my idea.. just a button.. and a holographic screen! :P about 30 min for the "iButton" and about 1 hr for setup and everything elseu

Kuzey
09-10-2010, 04:46 AM
Nice one stevenpalomino :thumbsup:

The screen looks too solid at the moment....but the concept is cool!

Kuzey

stevenpalomino
09-10-2010, 05:51 AM
Yeah that's what I was thinking.. I'm not sure how I want to make the screen yet though.. most holograms are pixelated and plurry.. and apple would never do that ;)

COBRASoft
09-10-2010, 06:35 AM
The screen should be more transparent because it would be some kind of projection system.

chco2
09-10-2010, 12:22 PM
Not the most inventive modeling, but without it most technology won't work ;)

About 30 mins modeling (don't know why :)) and 10 mins texturing.

http://files.designburo.nl/lightwave/newtek_forum/juice.png

and the wire..


http://files.designburo.nl/lightwave/newtek_forum/juice_wire.png

oliversimonnet
09-10-2010, 12:24 PM
haha nice plug :)

COBRASoft
09-10-2010, 01:40 PM
You forgot the ground pin in your plug :p. Be carefull what you plug in.

oliversimonnet
09-10-2010, 02:02 PM
no
welli duno depends were he lives
in Spain (i lived there for 8 years just moved back to the UK) they have plugs that look exactly like that, but then here in the UK they have a ground pin :)

chco2
09-10-2010, 03:10 PM
There was no ground pin in the good old days ;) It came later on :P


You forgot the ground pin in your plug :p. Be carefull what you plug in.

R.Feeney
09-10-2010, 08:29 PM
Some great work there guys.
A windmill from me, an hours modeling. Ill post a render tomorrow with any luck.
Wow I just noticed that I finaly got past the 1000 post mark...is there a prize or anything?

COBRASoft
09-10-2010, 08:35 PM
Nice one Richard!

Here's a transistor. About 25 mins modeling.

chco2
09-11-2010, 06:00 AM
nice entries already guys!
Since my first one was a bit simple, I tought I'd put in another one..
Gears..
About 50 m of modeling and 15 min of texturing.

http://files.designburo.nl/lightwave/newtek_forum/gears.png

and the wire:

http://files.designburo.nl/lightwave/newtek_forum/gears_wire.png

R.Feeney
09-11-2010, 07:52 AM
And my render. Going for a bit of a moody feeling here

Gears and transistor are looking good.

Captain Obvious
09-11-2010, 08:12 AM
I'm assuming there'd be a lynching if I modeled something in modo and only textured and lit it in LW, so I'm going to pass on this. :D

chco2
09-11-2010, 08:16 AM
Good thing you have the answer to this question put in your username ;)


I'm assuming there'd be a lynching if I modeled something in modo and only textured and lit it in LW, so I'm going to pass on this. :D

chco2
09-11-2010, 08:17 AM
That would make a nice postcard ;) (greetings from Main :)) Really nice Richard


And my render. Going for a bit of a moody feeling here

Gears and transistor are looking good.

R.Feeney
09-11-2010, 08:20 AM
Funnily enough it is based of a photo from a postcard I saw a few years back. I think it was a place in Ireland though :)

chco2
09-11-2010, 12:03 PM
Thought I'd do one more, still had 10 mins modeling time left.. so ;)

http://files.designburo.nl/lightwave/newtek_forum/gears2.png

Iain
09-11-2010, 01:00 PM
Good stuff folks!

Here's a quick zoetrope. I wanted to model something to do with early animation technology.

About 30 minutes total time spent.........

COBRASoft
09-11-2010, 04:01 PM
Richard: nice atmosphere you got there.
chco2: interesting model.
Iain: ...

R.Feeney
09-11-2010, 05:15 PM
@chco2 Cool :)

@Iain Cool too, I have not seen one of them in years

Wittywop
09-11-2010, 08:39 PM
Richard: That looks awesome. Nice work.
Chco2: You took my idea, and did a much better job then I was doing :P


Nice work all.

Hopefully i'll have some thing up in the next couple days

probiner
09-11-2010, 09:12 PM
Richard that image is just... you paint with this thing man =)


Cool thing about most techology is that extend our abilities

60 minutes modeling/posing blocks
http://www.newtek.com/forums/attachment.php?attachmentid=87998&stc=1&d=1284260673

Cheers

chco2
09-12-2010, 03:42 AM
Thanks guys!

Was just thinking what for me personally was the most "noticeable" technology. And this definately was it :)
(well.. actually the C64 to be honest, but the Amiga changed so many things in the way I looked at being creative..) :

http://files.designburo.nl/lightwave/newtek_forum/amiga_logo.png

http://files.designburo.nl/lightwave/newtek_forum/amiga_logo_wire.png

chco2
09-12-2010, 03:45 AM
Hehe, thanks! I would like to see what you came up with though!


Chco2: You took my idea, and did a much better job then I was doing :P

COBRASoft
09-12-2010, 04:52 AM
chco2: C128 and Amiga1200 did it for me, for many years...

COBRASoft
09-12-2010, 07:50 AM
Hey all,

I really like this technology challenge. So here is my next entry: LED (based on a schema found on google of 2002).

Modeling 20 minutes, texturing way to long. I was searching for a good plastic look with delta, dielectric, sigma, sigma 2, ... I ended up with Dielectric and a very high absoroption. Not really a nice plastic look, but it'll do for now :).

Greetings,
Sigurd

Etch
09-12-2010, 11:20 PM
Originally started off doing the helmets from daft punk but ran in to some reference/time issues. So instead I decided to make a screw.

Renders tomorrow methinks.Also, It's really awesome what great renders you guys can pull out in just an hour or two of work. Hopefully I'll be there soon enough :D

XswampyX
09-13-2010, 12:02 AM
A compass.

About an hour fiddling around with it....

http://i465.photobucket.com/albums/rr16/xXswampyXx/CompassWire2.jpg

Iain
09-13-2010, 08:39 AM
Good work guys.

An early Potter's Wheel. Just under an hour for modelling..................

probiner
09-13-2010, 09:30 AM
That looks awsome Iain.

Iain
09-13-2010, 10:39 AM
Thanks probiner :thumbsup:

Hopper
09-13-2010, 11:19 AM
An early Potter's Wheel. Just under an hour for modelling..................
Nah .. that's the coolest pizza making table I've ever seen.

COBRASoft
09-13-2010, 01:45 PM
Iain: I'm watching your render and I'm thinking back on your explanation how to achieve such wood... I'm lost. Great render and model, once again!

R.Feeney
09-14-2010, 07:42 AM
I have to say that its great to see the number of entries to this weeks challenge (it will make it hell to judge though :help:)
A wind generator, keeping to a similar theme as my last one.

COBRASoft
09-14-2010, 10:18 AM
Richard: did you calculate the wings :D? Nice model.

Cool topic and some time free results in more entries I guess. I don't care, I don't have to judge.

R.Feeney
09-14-2010, 10:20 AM
No calculations involved, just a quick twist :D

Iain
09-14-2010, 10:24 AM
Classy modelling Richard!

rednova
09-14-2010, 04:15 PM
Amigo Lightwavers:

This is my first time entering the modeling challenge.
I am intermediate with Lightwave and looking forward to become
Pro.
This is my rendition of a UFO, completely modeled in lightwave
and took less than an hour to make.

oliversimonnet
09-14-2010, 04:25 PM
brilliant work fellas :)
all the models are looking good

TripD
09-14-2010, 07:38 PM
As always, top notch stuff everyone!! Here is something that made me giggle, in a potty humor kinda way. :devil:

Oh... about 30 mins to model........ 30 secs to flush.

R.Feeney
09-15-2010, 02:03 PM
iPot ha :D

Just an hour left to post up for anyone still waiting.

R.Feeney
09-15-2010, 03:28 PM
The new challenge has been posted
http://www.newtek.com/forums/showthread.php?t=112401
I spend a little time picking a winner here, hopefully tonight if not tomorrow.

chco2
09-15-2010, 03:43 PM
Building up the tension eh?

COBRASoft
09-15-2010, 05:37 PM
Com'on Richard... Your crowd is waiting.

Heheh, lucky you can't choose your own model or we'll all be doomed, except for Iain that is :D.

R.Feeney
09-15-2010, 05:50 PM
Well I sat down to write a comment for all the models in the challenge but the mountain of pain killers in my system seems to have slowed down my ability to put my thoughts across clearly.

So i`ll cut to the chase and say that while not the most polished model the one that made me go cool!! the most was probiners human augmentation device (for want of another name)
It made me want one :D

The quality and quantity was spectacular thoughout:thumbsup:
Thanks to all took part and all the commentators too.

COBRASoft
09-15-2010, 06:01 PM
Nice win Probiner, congrats!

Richard, feel free to take your time to comment on all entries. I would appreciate and learn from it a lot.

probiner
09-15-2010, 06:13 PM
Thanks :bday: It's a good encouragement.

Indeed, lots of good images here, as usual. Hopefuly the submitions number will keep rising.

"Now, Jeeves, bring me my horse. To the Nurnies! AH!!"

Wittywop
09-15-2010, 11:36 PM
Figured I would make a phone, this is what i came up with. its still wednesday here so i just made the deadline :)
88140

88139

Kuzey
09-16-2010, 04:23 AM
Nice win probiner and such very cool work everyone :thumbsup:

I was late, but I saw a model train I had to model...with my own style of course (I'm thinking steampunk) :hey:

63 minutes model time.

Kuzey