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rednova
09-05-2010, 12:55 PM
Dear Friends:

For a long time I have been wanting to do graphics like in
the amiga game 'another world'.
I would love to make an animated story that looks like that.
So far is been impossible for me to do that.
But today I had a different idea:
Why not make a 3d version of another world ?
I could use lightwave and make a different story.
Based on another world..but done completely in 3d.
Now I am very excited...I can do the short story and
post it on youtube.
What do you people think ?

Love,

Rednova

Cougar12dk
09-05-2010, 12:58 PM
That could be very sweet. It was one of my favorite Amiga games back in the day.

I, for one, would like to see that happening :)

Danner
09-05-2010, 01:26 PM
you can download a high res version of the game for windows here

http://www.anotherworld.fr/anotherworld_uk/

Cougar12dk
09-05-2010, 01:30 PM
It appears to be a demo though. At least the one I can find :)

*EDIT* Yes, you can buy the full game fo 8.95 though*EDIT*

cresshead
09-05-2010, 03:28 PM
yeh was a cool game back in the day

http://upload.wikimedia.org/wikipedia/en/b/b9/Another_World_Coverart.png


http://media.giantbomb.com/uploads/0/5052/407468-another_world1_super.jpg

http://i.ytimg.com/vi/1j4gO9sR7zs/0.jpg

flahsback was the sequel i believe

http://gpf.dcemu.co.uk/flashbackds.jpg

Cougar12dk
09-05-2010, 03:54 PM
It was and though it was cool as well, I never got the in same mood when I played that.

DiscreetFX
09-05-2010, 09:40 PM
Cool idea about a great game.

erikals
09-06-2010, 09:35 AM
http://en.wikipedia.org/wiki/Eric_Chahi

his new game,
http://www.youtube.com/watch?v=CfKQCAxizrA

walfridson
09-06-2010, 10:47 AM
:) cool rednova. I had the exact same idea a year ago but decided willy beamish would be a funnier story :D.. haven't gotten that far with that idea though...

Iain
09-06-2010, 11:03 AM
I loved that game.
Forgot all about it too.

Matt
09-06-2010, 11:58 AM
That bit close to the beginning when the monster dropped down in front of you in Another World scared the crap out of me!

Flashback was just too awesome too, a very talented game developer.

Matt
09-06-2010, 11:59 AM
http://en.wikipedia.org/wiki/Eric_Chahi

his new game,
http://www.youtube.com/watch?v=CfKQCAxizrA

Wow, I saw this trailer a while ago, but had no idea it was by him, good to see he's doing his thing still!

walfridson
09-06-2010, 01:03 PM
http://www.youtube.com/watch?v=0vqy_DE4ick&NR=1
http://www.youtube.com/watch?v=fUxunNnFLAA

erikals
09-06-2010, 01:07 PM
Dragon's Lair was the game that inspired him... ;]

erikals
09-06-2010, 01:08 PM
http://www.youtube.com/watch?v=0vqy_DE4ick&NR=1
http://www.youtube.com/watch?v=fUxunNnFLAA

found this one(s) to be a bit better,
http://www.youtube.com/watch?v=hWBV08FTXFw
http://www.youtube.com/watch?v=PPDN-tE7vQ0

walfridson
09-06-2010, 01:10 PM
wow thanks erikals! english :)

jrandom
09-06-2010, 03:35 PM
I remember that game! The PC version I had was called "Out of this World" and it was fantastic. I never did beat the game because I hit a point I just couldn't get past.

ZE_COLMEIA
09-07-2010, 04:59 AM
To see it again reminds me the golden age of videogames.

The bad part is that Eric Chahi is part of Ubisoft. Argh!

jrandom
09-07-2010, 10:33 AM
To see it again reminds me the golden age of videogames.

The bad part is that Eric Chahi is part of Ubisoft. Argh!

Oh man. Ubisoft. Reigning king of video games that are *almost* awesome but instead suck horribly.

ZE_COLMEIA
09-07-2010, 11:32 AM
Once I tried to work for them, I heared that they liked my portfolio very much but they told that they just work with AD tools, so.... no coins for ubisoft, not from this hand.

erikals
09-07-2010, 04:50 PM
it's often like that,
you often have to be a genius or something for an "AD game/film company" to hire you.

jrandom
09-07-2010, 04:55 PM
What are "AD" tools?

erikals
09-07-2010, 04:58 PM
AutoDesk tools/progs...> xSI/Maya/Max

Anttij77
09-08-2010, 02:31 PM
Flashback was not a sequel to Another World. Flashback did not involve Eric Chahi at all.

There is however a sequel to Another World, and it is called Another World 2: Heart of the alien. It was only released on Sega-CD (Mega-CD).
Here is the intro to the game: http://www.youtube.com/watch?v=q62wJoh51Qg

erikals
09-08-2010, 04:00 PM
yep, FlashBack kind of stole the concept though, and was good at it :]

http://www.youtube.com/watch?v=7AQvgbdtIJk

walfridson
09-08-2010, 04:30 PM
flashback.. total recall, running man, cop from T2 :D

be sure to take a look at the flashback legends http://www.youtube.com/watch?v=7uMkcXjw9dU

Weepul
09-10-2010, 06:45 AM
But today I had a different idea:
Why not make a 3d version of another world ?
I could use lightwave and make a different story.
Based on another world..but done completely in 3d.
Now I am very excited...I can do the short story and
post it on youtube.
What do you people think ?
I've had the same idea, but never followed through. :)

Out of this World (as it was titled in the U.S., Another World elsewhere) is one of my favorite games of all time. I cried so hard at the ending, with that haunting music... (Then again, I was pretty young. :o)

Strangely, the version I played (for Mac) lacked any music but the intro and ending, both of which I liked a lot. When I watched a playthrough of the game on YouTube a while back, it took me by surprise that there were bursts of "suspense" music. I thought they sounded pretty bad, actually, making me laugh and breaking the atmosphere.

And yes, I also played and liked Flashback. :thumbsup:

-EsHrA-
09-10-2010, 08:08 AM
i worked on an official c64 version but never got finished :)

mlon

erikals
09-10-2010, 08:33 AM
i worked on an official c64 version but never got finished :)

mlon

that would have been cool to see...! :]

sampei
09-10-2010, 08:49 AM
I still remember my bro playing this game on our mother's IBM on DOS, the atmosphere was amazing...still remember the intro sequence quite clearly. It was bloody hard tho, I don't think he ever completed it ^^

cholo
09-10-2010, 01:33 PM
I always felt the graphics and general play mechanics in Out of This World and Flashback resembled Jordan Mechner's games, particularly karateka and prince of persia.

ZE_COLMEIA
09-10-2010, 03:57 PM
Indeed, the moves, the way to move, the "attack mode", the grid feeling, I have the same impressions but the graphics the only common points I see is the minimalistic approach and the fact of be 2D. In graphical way Out of This World (Another World) and Flashback were a huge step forward because of the innovative use of vectors.

BigHache
09-10-2010, 08:19 PM
This game was always my Amiga favorite. Back when games were about the intro and the ending sequences. And music demos.

I think there was a Flashback 2 on the PS1. It was full 3D and wasn't awesome.

Lamont
09-11-2010, 03:22 AM
Flashback
Out of this World
Blackthorne
Nosferatu (Not so good, still fun)

All great games. If you haven't played the last two, give it a go.

http://www.youtube.com/watch?v=03bE7lToCb0
http://www.youtube.com/watch?v=nlJ8rNjBENA

Cageman
09-11-2010, 03:37 AM
I think the choice of tools is very much up to the individual studio. At Massive (which is owned by Ubisoft) we have Maya, Max, Modo and LightWave.. oh... and Motionbuilder of course. :)

walfridson
09-11-2010, 04:40 AM
flashback 2 was "fade to black". read it was released on playstation store but I can't find it..

Lamont
09-14-2010, 07:43 AM
flashback 2 was "fade to black". read it was released on playstation store but I can't find it..Released on Europe PSN then removed.

cresshead
09-17-2010, 12:36 PM
...related....

remember FADE to Black?

ACE game graphics for it's time.


http://img.brothersoft.com/screenshots/softimage/f/fade_to_black-162603-1.jpeg

cresshead
09-18-2010, 11:34 AM
fade to black introduction video

http://www.youtube.com/watch?v=kgx66ff86T4

part 2
http://www.youtube.com/watch?v=7Bu9MtwuU8I&feature=channel

VirtualFM
09-20-2010, 10:23 PM
Oh man. Ubisoft. Reigning king of video games that are *almost* awesome but instead suck horribly.

So you think that "Assassin's Creed" suck? And "The Settlers"? (OK, some "Settlers" do!) and "Dark Messiah of Might and Magic"? And "Splinter Cell"? And "Heroes of Might and Magic"? And "Onimusha"? And "Prince of Persia"?

Well, I don't know which ones they actually developed, but I have a bunch of games that start with the Ubisoft logo and I like them a lot!



I remember that game! The PC version I had was called "Out of this World" and it was fantastic. I never did beat the game because I hit a point I just couldn't get past.

I don't quite get why so many people claim the game was hard. It had hard parts, sure, but it was very rewarding when you figured out how to pass something. The "code system", that started the game depending on the "code" you entered, like a checkpoint save, was pretty good, as it allowed different paths. I remembered I kept trying at it for weeks or even months, but eventually managed to finish it in the Amiga.

Recently there was a "15th Anniversary Edition" (at least on the PC), with enhanced graphics (and the possibility of switching to the old 32 color palette graphics and 320x240 resolution... for comparison sake... and it SUCKS! :-D) and... well, I finished the game in less than 2 hours! It was sad really! Of course that now most puzzles were obvious to me (after so many years of experience) and those who weren't I remembered the trouble I had 15 years ago and the solution quickly came back to me!

It's quite amazing how different is the experience when you go back to old games that kept you amused or frustrated so long ago!

There were two other games that amazed me in terms of how quick I could finish them! One was "Beach Head", an 1984/5 Spectrum game (http://www.youtube.com/watch?v=z20czg2G3ys). I remember struggling with it for weeks, or even months! No saves at the time, we had to start over when we lost every life! So, some years go I replayed it using a Spectrum emulator... and finished it in 25 or 30 minutes! At first try!

The other was Quake! When it came out in 1996 I spent months playing it, trembling with fear from the zombie-corpses that puked on us, or jumping everytime the guy with the chainsaw appeared (or just the sound of it!)... Then about 10 years later a friend invited me for lunch at his old place and since he didn't want my help for anything, he sent me to his old office where he had this 5 year old computer and the only decent game he had there was Quake. I run it and tried to play it... I was amazed when I realized that 10 years before I played this using the Cursor keys and CTRL/ALT/SPACE for Fire/Strafe/Jump. Much had changed since then, and I figured that Quake was already prepared for "mouse aim" (I just never though about using it then!), so I changed the controls to the now-familiar WASD+Mouse. Then I run through the game laughing at what scared me 10 years ago, destroying everything in my way... and finishing the game by the time the lunch was finished! It took around 45 minutes, including the final boss!

OTOH, I tried some other games that were just boring as the most boring things I can think of... and 20 years ago I played them hours on end! Some even without knowing where to go or what to do, like some graphic adventures and stuff like "Pyjamarama" or "Back to School"

walfridson
05-12-2011, 05:38 AM
Eric at 2011 Game Dev Conference:
http://www.gdcvault.com/play/1014630/Classic-Game-Postmortem-OUT-OF


lot of other cool stuff at GDC:
http://www.realtimerendering.com/blog/gdc-2011-links/

BigHache
05-13-2011, 10:32 PM
That was pretty cool, thanks for sharing!

cresshead
05-14-2011, 05:53 AM
infinate fax...brilliant!