View Full Version : Gradients in LW 10

08-31-2010, 04:39 PM
I would like to know in LW 10 besides:
"See instant results with realistic view of scenes and objects with interactive light, nodal shading and scene set up
Real-time OpenGL view of Ambient Occlusion, Bloom, Stereoscopic Anaglyph and HDRI background images"
is it possible to see colour gradients in VPR ?
Thank You very much.

08-31-2010, 05:01 PM
Um... yeah.

08-31-2010, 05:33 PM
As described in the LW 10 document...

You can see ambient occlusion, bloom, Anaglyph, and HDRI Spherical Harmonics in the OpenGL interface of Core

You will be able to see Anaglyph simulation in LW 10 Layout

In the case of both versions of VPR, (CORE and Layout) they support all the functions of the final renderer, (or are stated to) which of course includes gradients. Nothing has been said about supporting Layout's pixel or image filters. Beyond that, it's anyone's guess! :D

09-01-2010, 03:51 PM
In the OpenGL interface of Core you cannot see simple colour gradients ?!

09-01-2010, 03:54 PM
Sorry I don't know what the finished features of Core will be?

09-01-2010, 04:11 PM