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Builtdown
08-05-2010, 04:10 AM
Hi,

Im working on an animation that should show how ground soil gets compressed to more dense. So first there is a crosscut of soil that is loose (sand etc.) and after adding pressure from top, the soil turns to more compact.

Any ideas how this could be achieved?
(I was thinking of reducing the size of tha UV-soil, making some stones move with morph map and darkening the texture a bit so it looks more dense.)

Thanks,


- Builtdown

Jim M
08-05-2010, 04:37 AM
Get some soil.
Put it in a glass.
Compress it.
What happens?