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View Full Version : Surfacing Challenge #1



VonBon
07-02-2010, 07:27 PM
Thought this would be fun.

The challenge is to texture an Ocean Cargo Container

The WINNER!!! gets
nothn, :lol:

We could share our textures. The model is below w/UV map.

JeffrySG
07-02-2010, 08:24 PM
Interesting idea! What did you use to UV unwrap the model?

VonBon
07-02-2010, 09:39 PM
Native LW tools.

PixelDust
07-02-2010, 09:40 PM
Do we need to create the textures only using LW's native textures, or can we use Photoshop, IFW2, etc.?

VonBon
07-03-2010, 11:59 AM
For the first challenge lets say any technique/program
can be used to surface.

VonBon
07-05-2010, 12:16 AM
what I have so far.

Mr Rid
07-05-2010, 04:35 AM
Reminded me of this-
http://www.daz3d.com/i/3d-models/-/shipping-container?item=6882&_m=d

VonBon
07-05-2010, 10:56 AM
The speed of Dark is Zero since it exist everywhere at all times. :D

Nicolas Jordan
07-05-2010, 11:06 AM
I like this idea of doing surfacing challenges. I am way more likely to do one of these than doing the modeling challenges.

VonBon
07-05-2010, 06:08 PM
Adding some decals.

Mr Rid
07-06-2010, 08:40 PM
The speed of Dark is Zero since it exist everywhere at all times. :D

Dark is pulling the light :thumbsup: http://www.sflorg.com/spacenews/images/imsn111606_02_06.jpg

VonBon
07-14-2010, 12:19 PM
added some bump.