PDA

View Full Version : Native Texture Baking, broken?



Hieron
06-16-2010, 10:43 AM
Alright... either an ancient single threaded surface shader, or a Surface baking camera. Both give me annoying incomprehensible errors, even on something as seemingly simple as an AO pass.

I gave up, opened up Kray. 20 seconds later I had a great AO bake.

Do those native tools even work?


(64 bit, Windows)