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View Full Version : Killing overlapping UV's



Hieron
06-11-2010, 06:16 PM
I got a big amount of seperate poly's that are UV'ed along their normal, nicely sorted on a grid on the same UV map.

The problem is that for some reason some of those occupy the exact same UV space.. Can't you do a "merge" and "unify poly's" type of thing on a UV map?