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05-18-2010, 05:11 AM
Having now got set-up & going with 3D animation, we want to include 3D stills - which will have to be anaglyph, (with cardboard glasses) in our printed presentation material. But I'm finding that red/cyan B&W (& even the ghastly 'colour') stills which view as well as can be expected on a computer monitor are very, very ghosted as prints.
On the monitor you can close one eye and see no ghost, on paper print the ghost (particulaly of dark objects in foreground) is at about 10 - 20% - not really acceptable.
This is presumably something to do with subtractive as opposed to adative colour mixing, but is there a workaround?

Nangleator
05-18-2010, 08:20 AM
If someone put a gun to my head and made me do this, I'd set up an array of both left and right colors, with numbers. I'd set up a hundred similar shades of red and cyan, defined with CMYK numbers, and have my printer print out a test sheet. Then, I'd evaluate those colors through the glasses.

With my best choice of colors, I'd do the anaglyph trickery in PhotoShop, not LW.

If there wasn't a gun to my head, I'd pay for lenticular 3D.