View Full Version : Support for 'BONE' polygon tags type

05-07-2010, 12:16 PM

I am trying to import bone animation from LightWave object and scene files, since we are preparing a new release for TNGViewer (http://tng3d.com/index.php?page=viewer). However, the 'BONE' polygon tags type is not documented, nor does it appear used in any sample code.

I understand the bone names are contained in the previous 'TAGS' chunk; am I correct in supposing that the contents of the related 'PTAG/BONE' subchunks are simply an index into the tags list...?

If so, I would then have to map the tags to the Bone objects in the related scene file, right...?

I hope some kind soul from NewTek would address these issues.