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Richard Hebert
04-24-2010, 05:17 PM
Hello All,

I'm still new to texturing and was wondering if a subd mesh has to be frozen in order to apply UV mapping to the surface in modeler. I'm designing a bird and want to apply photo maps for texturing. What is normally the process for applying photo textures to subd models? Thanks for the help.

Richard

SplineGod
04-24-2010, 06:34 PM
Its the same process regardless if the mesh is in subd mode or not.
In the UV panel you probably will want to change the Subpatch interpolation to Subpatch. :)

Richard Hebert
04-24-2010, 10:43 PM
I'll give it a look tomorrow. Thanks for the help, SplineGod.

Richard