View Full Version : objectifying particles

04-18-2010, 07:09 PM
Is it possible to save out particles as an object?
I need to make a frozen waterfall, and just for grins I made a sort of normal waterfall using particles. It would be really nice if I could use a frame of that animation as the basis for my modeling.

04-18-2010, 09:05 PM
If your emitter is a partigon emitter you can do a save transformed on it.

That'll save out the points.