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Boris Goreta
04-16-2010, 12:59 PM
Can hypervoxels ( volume mode ) react to radiosity and how ?

Cageman
04-16-2010, 01:42 PM
Turn on Volumetric Radiosity in Renderglobals -> Global Illumination tab.

:)

Boris Goreta
04-16-2010, 04:53 PM
I've already tried that but it does not work if the hypervoxel object type is volume.

Samus
04-21-2010, 07:44 AM
Activate volumetric radiosity in the render globals G.I tab.

Samus
04-21-2010, 07:49 AM
Woops already answered...maybe check that there is sufficient Luminosity in your voxel, or that your rays are traced shadow etc....

jay3d
04-21-2010, 07:53 AM
HyperVoxels in Volume mode can contribute to GI, but it's not affected by GI

Dynamite had the ability to receive environment lighting only (aka backdrop) but not real GI

this new plugin: http://www.newtek.com/forums/showthread.php?t=108358

promises multiple scattering, so the process will be bi-directional (will contribute and be affected)

Cheers!