View Full Version : BVHACKER 1.6 new version FREE Download.

03-29-2010, 02:20 PM
The best tool to fix BVH files, FREE!

New Features in version 1.6:

In addition to the new square shoulders feature...

* Ability to undo last operation
* Simple resampling (downsamples to half number of frames)
* Split and enhanced SLify function into to separate functions
(Attempt SL bone renaming, Attempt retarget to SL). Joint sizing
function now uses quaternion magic for a far smoother conversion of
arms axis alignment and joint rotation order
* Added support for bvh files with position and scale motion data
* Separated display of joint offset and motion translation data.
Joint offsets now displayed in joint properties and translation data
values are displayed on dynamic sliders.
* Added support to allow the typing in of values for slider X,Y
and Z values
* Added support to allow the typing in of values for slider range
* Added support to allow the typing in of values for joint offsets
in joint properties (X,Y,Z)
* Added support to allow the typing in of values for frame time
* Center function: centres the first frame of the animation in X
and Z
* Added 25 new keyboard shortcuts (see below)
* Tidied menu and removed experimental functions
* Made file open and save dialogs re-sizable
* Global hips rotation is now possible ('standard' ZXY rotation
order hips only)
* Added figure head to display

Bug fixes:

* Fixed add and remove joint bugs where subsequent joints down the
hierarchy were sometimes not correctly parented
* Fixed bug where bvhacker exited when the escape key was pressed
* Fixed bug where bvhacker exited when return was pressed when an
edit box was being edited
* Fixed flickering joint properties pane
* The ground plane was sometimes not easily visable from ground
view. Fix: set ground colour to black when on ground view

Keyboard shortcuts

* T: Select translation editing mode
* R: Select rotation editing mode
* Space: play/pause
* Cursor keys left/right: step forward/reverse
* Cursor keys up/down: select next/previous joint
* Home: Go to first frame and stop
* End: Go to last frame and stop
* Insert: Insert joint above currently selected joint
* Delete: Delete currently selected joint
* F2: Rename currently selected joint
* N: No offset (remove hips offset)
* C: Center skeleton in X and Z on the first frame
* S: Set T - Add new frame at start of sequence with rotation set
to zero on all joints
* D: Remove T - Remove the first frame
* L: Fix loop bug (SL VWR-3783 bug fix)
* F: Toggle front view
* V: Toggle side view
* Ctrl Z: Undo last operation
* Ctrl O: Open File
* Ctrl S: Save File
* Ctrl Q: Quit
* Ctrl +: Scale Up
* Ctrl -: Scale Down

Download it Here


Thanks and Cheers folks from,