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speismonqui
03-26-2010, 05:05 PM
found an interesting fact, this is the results in google:
about 17,700,000 for 3ds max tutorials.

about 13,500,000 for cinema 4d tutorials.

about 5,510,000 for maya tutorials.

about 5,120,000 for modo tutorials.

about 2,690,000 for lightwave 3d tutorials.
(about 338,000 for lightwave tutorials.)

about 2,640,000 for softimage tutorials.

about 1,220,000 for blender tutorials.

Personally I would go max, maya, softimage, lightwave, cinema, modo, blender...

But thats not actually the point! I think the lack of lightwave (or lightwave 3d) tutorials affects us all. Sure, NT has a huge collection of "this tool works like this!" videos, and thats more than fine for NT as the developer. But how about project based tutorials?

Did another search:
Digital tutors = none, Gnomon = 1, cmiVFX = none, CGS, 3dtotal, Evermotion, even Spinquad. No fortune.

Is lightwave not worthy, will Core make a difference?

Philbert
03-26-2010, 05:13 PM
LightWave is plenty worthy, but AD has an awful lot of money.

Shnoze Shmon
03-26-2010, 05:22 PM
Don't forget, you just raised the results of each of those searches by at least 1 with your post.

OnlineRender
03-27-2010, 02:53 AM
not exactly the most accurate way to get ,stats "lol", for example : index " lightwave " will hit more results than just lightwave tutorials , but sadly I do agree there probably is more 3Dmax and Maya tuts , but this is not down to financial gain , just the simple fact that more people use these products.

but you have to ask about qualitity vs quantitiy . Protons 3 + gig files should be enough for any new user to throw themself's into LW .
& with Wes churning out new videos every month ,its all good .

plus what happened to the days before online tuts & webinars , how do you think people learnt there trade ............... they button bashed

just my2cents :P

simonlion
03-27-2010, 03:15 AM
This is Very True, I am always looking for video Tutorials for Lightwave.
I dont know why with such a great product, there is not enough Video Tutorials .
Simon.

meshpig
03-27-2010, 04:49 AM
This is Very True, I am always looking for video Tutorials for Lightwave.
I dont know why with such a great product, there is not enough Video Tutorials .
Simon.

Doh! http://www.newtek.com/forums/showthread.php?t=77002 otherwise just ask and you'll most likely be shown:D

MentalFish
03-27-2010, 06:37 AM
What aspect of LightWave isn't covered by these? http://www.kurvstudios.com/lightwave/
And this http://www.vfxcast.com/search/lightwave/ returns 885 LightWave videos, although not all training related.

The missing parts of LW training material can be suggested to Kurv, and they will most likely be able to set up a session for it. Perhaps people should start suggesting tutorial topics in this thread and we can get Wes over here to take a look at them :)

Nicolas Jordan
03-27-2010, 07:05 AM
Protons 3 + gig files should be enough for any new user to throw themself's into LW .


:agree: I feel there are more than enough tutorials out there for Lightwave. The ones that Proton did up for Newtek are excellent tutorials showing some workflows and ideas that can only come from having many years of experience using Lightwave.

UnCommonGrafx
03-27-2010, 08:06 AM
The problem with this conversation is that it misses out on the concept of quality versus quantity.
Lots of the tutes for the other apps are about the procedure for getting to things, e.g., interface usage and the like.

I feel the better way to approach this topic is to make requests for what you want to make/do. That way the guy that made a tute but has never shared it might divulge it to the world based on your request.

What kind of tutes do you want?

Matt
03-27-2010, 08:19 AM
http://www.simplylightwave.com

Shameless plug:
http://www.pixsim.co.uk/lightwave_video_tutorials.html

OnlineRender
03-27-2010, 08:30 AM
http://newtek.com/forums/showthread.php?t=104952&highlight=bible

Andy Webb
03-27-2010, 09:15 AM
plus what happened to the days before online tuts & webinars , how do you think people learnt there trade ............... they button bashed

just my2cents :P

There was also the LW mailing list.

When I started out that was the place to be, and very much set the basis for the friendly helpful LW community we have today :D

Ask a qusetion and you had the likes of Ernie Wright, Prem and Dave Warner to help you out (it was Dave Warner or have I got that wrong, it was some time ago now). The mailing list is still going but there doesn't seem to be too many people on it these days.

Cheers

SBowie
03-27-2010, 09:45 AM
(it was Dave Warner or have I got that wrong, it was some time ago now).T'was indeed, though memory fails me now as to who his immediate predecessor was.

Andy Webb
03-27-2010, 10:20 AM
Yes I can't remember either.

Getting too old :cry: :D

zapper1998
03-27-2010, 03:13 PM
Still having more than 100,000 video tutorials
That is allot of tutorials in my book
Found tutorials on about everything somewhere some how it is out there in Cyber Space

I have a HD with probably 500 + hrs of video tuts
and all the books that i have that have video tuts on em..

So I think there is alot of Good video out there on everything

and Hey
I was trying to do some thing and asked about it once, twice

And walla a video on what i was trying to do...


Plus :

Having friends that know allot
Is Better than any video tut

speismonqui
03-27-2010, 03:31 PM
Doh! http://www.newtek.com/forums/showthread.php?t=77002 otherwise just ask and you'll most likely be shown:D

im aware and thankfull to NT for this (as i've mentioned before), i jut think these are tool related or introduction to a speficic action.

I was just thinking that if digitaltutors has both Maya end Xsi introduction about the process of making a racer type of vehicle (modeling, texturing, particles, animation, render) doesnt lightwave deserves it better?

I know, I know.. like a new project Viper maybe.

how about both Environment Creation and lighting for Production by gnomon?

Elmar Moelzer
03-27-2010, 04:58 PM
I still dont get why NT took all the written tutorials down, that were on their website. Also, those FTP links are pretty hard to find. Something like that should be linked from the main page? Sigh...

npix
03-27-2010, 05:09 PM
im aware and thankfull to NT for this (as i've mentioned before), i jut think these are tool related or introduction to a speficic action.

I was just thinking that if digitaltutors has both Maya end Xsi introduction about the process of making a racer type of vehicle (modeling, texturing, particles, animation, render) doesnt lightwave deserves it better?

I know, I know.. like a new project Viper maybe.

how about both Environment Creation and lighting for Production by gnomon?



That's exactly what people want when changing to or using new software for the first time, they want to learn fast, hit the ground running not wade through pages and pages of web and print looking for the holy grail.
Tutorials (IMHO) go a long way to promote the software...

A good choice of quality tutorials was the major factor in my choice of sculpting software.

fudini
03-27-2010, 06:08 PM
Well, the results in Google are only 1,530,000 for Houdini tutorials.

I guess Houdini isn't worthy either.

manholoz
03-27-2010, 07:35 PM
I wouldn't take a web search as an absolute parameter. It could be that software X is sooooo complicated, it needs a gazillion amount of tutorials as opposed to software Y ;)

jasonwestmas
03-27-2010, 07:49 PM
Pfft, If I'm still using lightwave there is plenty of documentation to learn the basics. If that is what you are worried about. Granted you may have to read and watch videos on LW 7-8 to understand 9.

aidenvfx
03-27-2010, 08:22 PM
What I have found lacking are the photo real stuff. There are a ton that walk through principles and the basics but really getting the work to the next level is lacking.

OnlineRender
03-28-2010, 04:12 AM
What I have found lacking are the photo real stuff. There are a ton that walk through principles and the basics but really getting the work to the next level is lacking.

see TEN24 & Lee Perry stuff

jasonwestmas
03-28-2010, 07:48 AM
What I have found lacking are the photo real stuff. There are a ton that walk through principles and the basics but really getting the work to the next level is lacking.

You might find the older Photo-real tuts use worley plugins a lot. The basic idea is the same though using LW nodes.

OnlineRender
03-28-2010, 07:53 AM
alot of photoreal stuff comes down to experince and skill . there's only so much you can read ,for example if you gave ME (oR) and say Iain for talking sake, the same model to setup a scene , Iain would win hands down everytime ,because his understanding of Light is amazing .

zarti
03-28-2010, 08:24 AM
another PoV;

many tutorials made with any 3d applik are valid and useful for other 3d appliks.
(exclude those who use unique'n'specific features)

so; there are a lot tricks out there and un-voluntarily we all are 'the Big community; no matter where the tute was made, they help more or less everyone.

my suggestion is; to not stick to the 'software label', but to the goal of the tutorial

shrox
03-28-2010, 09:14 AM
So by web stats, Microsoft must be the very best!

Or maybe the fact there are so many tuts for the others says something about the difficultly of their learning curves...

shrox
03-28-2010, 09:16 AM
What I have found lacking are the photo real stuff. There are a ton that walk through principles and the basics but really getting the work to the next level is lacking.

Yes, I agree, most IK tut stuff is cartoony, so odd bulges and stuff are OK, but for photoreal, it's not enough.

erikals
03-28-2010, 02:11 PM
...
150 free videos
http://www.newtek.com/forums/showthread.php?t=77002

buy videos
www.kurvstudios.com

soon 100 video plugin previews
http://www.youtube.com/watch?v=0BU6YcmFlBk&feature=PlayList&p=D495DCA5001810EB&index=0&playnext=1

some youtube LW video uploaders
3DFlashAnimator
artstormCG
banditosso
battlestarvfx
bbranit
brickmodder
bryphi77
bugzilla2001
carm3d
cdashrender
chrisjonestube
Closov
cresshead
dandeentremont
fredygt2010
FullFr4me
GregMutt
holocube
javisjones
Kalel71JP
keithlango
khalidmuharraqi
killerbeanforever
lightwavevideos
linograndi
loriswave
mikadit
nutelZ
philnolan3d
rebelhillfilms
Redachek
ryokucya
svenneve
TheDeadlyAvenger
Theoldzitterhand
zapper1998

Philbert
03-28-2010, 08:21 PM
Thanks for including me. :)

OnlineRender
03-29-2010, 03:52 AM
Thanks for not including me :)

simonlion
03-29-2010, 04:08 AM
Doh! http://www.newtek.com/forums/showthread.php?t=77002 otherwise just ask and you'll most likely be shown:D I have so much Lightwave, Video Tutorials, That i purchased, Downloaded. Also, I feel so bad for all those good Lightwave Video Tutorials sitting in my Hard Drive that I have not had a time to watch... I think the Thread started with SPEISMONGUI what he said was that there are more Tutorials for other 3D programs such as 3ds max, cinema 4d, and Maya. So if you compare Lightwave with those programs, then there are more Tutorials for those programs than Lightwave, Is this True ?
I have all the Dan Ablan's Video Tutorials, He is such a good teacher, I have many Tutorials from Kurv studio, and Simply Lightwave, I have the original lightwave 6 Tutorials from Desktop images , Brad Peebler, and Tony
Stutterheim. I have one of the Best Lighting Tutorials By the Greatest:Nicholas Boughen.. Since I Love Lightwave, I wish there was more Tutorials than other 3D Programs, I think that is why, SPEISMONGUI,, started this Thread. The only good video Lightwave Tutorial that i have not found is UV MAPPING, and Compositing.
Simon..

sampei
03-29-2010, 04:55 AM
huh ? I have been filling my lightwave tutorials folder for a while and its now close to 16 gigs. And its all free stuff.
The wordware books are awesome, the LW manual is my bible and William's tutorials on NT are an absolute must.
As said there's also the youtube stuff, there's splinegod, kurv, simply lightwave, ten24 etc. and more books that can fill a shelf, even some gnomon workshops. Honestly I really doubt that who's complaining has done all that stuff. For high level work you also need loads of practice and experimentation.

erikals
03-29-2010, 05:15 AM
Thanks for not including me :)

no tutorials http://erikalstad.com/backup/anims.php_files/wink.gif

erikals
03-29-2010, 05:22 AM
Thanks for including me. :)

no problemo http://erikalstad.com/backup/anims.php_files/smile.gif
and thank you for the 3D-Coat tutorials http://erikalstad.com/backup/anims.php_files/king.gif

Silkrooster
03-29-2010, 11:43 PM
One problem with that search is it does not separate the free tutorials from those that cost.
If anybody want to find tutorials, all they have to do is go to Scott Cameron's website. http://members.shaw.ca/lightwavetutorials/Main_Menu.htm

As most of you know I try to keep a list on my links page http://www.silkrooster.com/links.php#Lightwave

And my PDF http://www.silkrooster.com/pdf/lightwave-resources.pdf

sampei
03-30-2010, 07:12 AM
oh I didn't know, Silkrooster amazing links and pages, thanks so much :thumbsup:

lwaddict
03-30-2010, 07:23 AM
This is Very True, I am always looking for video Tutorials for Lightwave.
I dont know why with such a great product, there is not enough Video Tutorials .
Simon.

Could it be that we're all working on projects instead of teaching everyone else how to do them? Maybe so yes, maybe so no.

I tell ya though, I've amassed a huge collection of DVDs, books, online videos, PDF files, etc and even the oldest stuff still comes in handy.

I call em time savers since mastering one particular effect isn't going to keep you working nearly as much as mastering the art of breaking down a shot.

But yeah, it has been harder and harder to find good stuff anymore...
why not learn the program and play around once in awhile?
storyboard a quick shot then MAKE it happen?
and don't forget not to just study the program but the theory of comping, shot setup, shot breakdown, etc which can be done by watching videos, reading books, and searching around onlinie regardless of the software being used.

But yeah again, here's hoping CORE brings in more teachers.

v_m
06-27-2010, 04:54 PM
double post.

v_m
06-27-2010, 04:55 PM
...
150 free videos
http://www.newtek.com/forums/showthread.php?t=77002

buy videos
www.kurvstudios.com

soon 100 video plugin previews
http://www.youtube.com/watch?v=0BU6YcmFlBk&feature=PlayList&p=D495DCA5001810EB&index=0&playnext=1

some youtube LW video uploaders
3DFlashAnimator
artstormCG
banditosso
battlestarvfx
bbranit
brickmodder
bryphi77
bugzilla2001
carm3d
cdashrender
chrisjonestube
Closov
cresshead
dandeentremont
fredygt2010
FullFr4me
GregMutt
holocube
javisjones
Kalel71JP
keithlango
khalidmuharraqi
killerbeanforever
lightwavevideos
linograndi
loriswave
mikadit
nutelZ
philnolan3d
rebelhillfilms
Redachek
ryokucya
svenneve
TheDeadlyAvenger
Theoldzitterhand
zapper1998

nice, thanks!
(I'm sure all LW people know about them, but newcomers might not... and I'm new to LW :) )

WilliamVaughan
06-27-2010, 05:53 PM
Has the entire world gotten spoiled?

The sheer amount of free resources for LW these days is astounding.

You guys are making me feel like an old man......"back in my day"...

If I had the kind of FREE resources that are available today when I was learning LightWave I can't imagine how much faster I would have learned the ins and outs...

I would bet every cent that I have, that if there were 10 times the amount of free resources we would still hear how there is not enough...

reminds me of teh White Stripes song...take ...take...take... (http://www.youtube.com/watch?v=93OP6jDv3Rg)

:twak:

JeffrySG
06-27-2010, 07:37 PM
^agreed... it really is amazing how much free (and inexpensive) material there is out there.

Here's a link to all of my (free) video tutorials as well. :)
http://www.pixelandpoly.com/video.html

Silkrooster
06-27-2010, 10:13 PM
oh I didn't know, Silkrooster amazing links and pages, thanks so much :thumbsup:
You're welcome...


Has the entire world gotten spoiled?

The sheer amount of free resources for LW these days is astounding.

You guys are making me feel like an old man......"back in my day"...

If I had the kind of FREE resources that are available today when I was learning LightWave I can't imagine how much faster I would have learned the ins and outs...

I would bet every cent that I have, that if there were 10 times the amount of free resources we would still hear how there is not enough...

reminds me of teh White Stripes song...take ...take...take... (http://www.youtube.com/watch?v=93OP6jDv3Rg)

:twak:
It is something that I fully believe in, the next person should learn easier than the person before him.
As for free tutorials, I consider you the god father of tutorials and we are just following in your footsteps. (You may blush here...)


^agreed... it really is amazing how much free (and inexpensive) material there is out there.

Here's a link to all of my (free) video tutorials as well. :)
http://www.pixelandpoly.com/video.html
So true...

Funny I have your link in the PDF but not on my links page, guess I have to fix that.

Silkrooster
06-27-2010, 10:38 PM
Funny I have your link in the PDF but not on my links page, guess I have to fix that.

Fixed... Sorry about that.

archijam
06-28-2010, 06:40 AM
Has the entire world gotten spoiled?

But Proton, as we all know, it's not that we don't have enough, it's that the others have more ;) ...

That's just the old 'grass is greener' psychology. It will always persist, no need to get out the stick! :)

Dreamcube017
06-28-2010, 11:40 AM
I didn't finish reading through all the posts yet, but I have to say that these videos on NT's site alone make me like lightwave that much more. Yeah it's a bit odd, but the fact that they have all of those nice tutorials up is very good and extremly useful. They're aware that I've only got 30 days to figure out how to use it, so I spent the first few days looking at some interface vids, then started playing with some modeling and stuf, found a fewwritten ones, and now I can set up a scene with global illumination in it in about a week.

Sure 3DS and Maya have more... but all the really good ones costs money taht I don't have at the moment. These were freeluy availible on the site so I could learn how to use the software.

And wow those are a lot of tutorisl, I'll have to check some of those out. Thanks for all the links.

JeffrySG
06-28-2010, 01:03 PM
Fixed... Sorry about that.

lol, no worries! :) Good to be there now though! hahah

erikals
06-29-2010, 01:02 PM
Has the entire world gotten spoiled?...

if you give free stuff to people, they will ask for more, just like kids.
people are like kids imo, they (we) never grow up.

but all-in-all the LW community is very cool this way, we like to share.
don't mind a few guys who don't, they are not many :]

competition is also often really though in our field using Lightwave, at least in Norway.
so people sharing info in these boards hasn't only been informative, it has also been vital to keep sticking to Lightwave.

sometimes i feel i could count Norwegian Lightwave users on one hand.
the situation could be different in the US, not sure.

(my LW vidz / previews - http://www.youtube.com/user/erikalst#p/a)

jasonwestmas
06-29-2010, 01:40 PM
Sharing is definitely a part of the LW GLOBAL community. I'm still trying to give back.

Philbert
06-29-2010, 02:03 PM
Yeah I'm not an expert or anything but I still try to help and make up a little tutorial here and there.

adamgibson
06-30-2010, 01:01 AM
Hi All,

Not sure why people are saying there aren't enough Lightwave videos....there seems to be lots of good training out there...unless everyone wants it for free. In my day I've probably spent $3000 to $4000 in video tutorials and books on 3D training....mostly Lightwave related. We didn't have access to much free stuff back in the day. If you wanted to learn you had to pay for it.

But I've been making Lightwave and Zbrush training for KURV Studios for almost a year.

If anyone has any ideas for new training they would like to see in the future please contact me as I'm always looking for new tutorial ideas:)

Adam Gibson
Skype: adamgibson2

WilliamVaughan
06-30-2010, 07:32 AM
I'd like to see a small project-based tutorial showing how various render layers/passes can be created/used and then composited. We have exrTrader available to the LW community but not details on how to use it effectively in conjunction with a compositing app. I'm talking pure CG here - not CG and live-action.

HDRI3D magazine has had articles on passes.

Jeremy Hardin wrote a great article on Passes and there are other articles as well.

jasonwestmas
06-30-2010, 08:13 AM
HDRI3D magazine has had articles on passes.

Jeremy Hardin wrote a great article on Passes and there are other articles as well.

I've bought a few of those issues. It's an amazing magazine. Doesn't surprise me but the LW articles are sometimes written by many of the people right here in the forum. I should get a subscription to that.

CaptainMarlowe
06-30-2010, 09:15 AM
HDRI3D is definitely worth the subscription ! I can't believe the number of tips and tricks I learned through HDRI3D, besides the tuts here in Newtek. And as a pure hobbyist not having English as a native language, all the clear yet complete video tuts here, especially those from William Vaughan, were a crucial help and directly contributed to orient my decision when I was balancing between Lightwave and Cinema4D.

speismonqui
06-30-2010, 02:00 PM
i´ve been reading all of yout posts, and i do agree... we have Kurv, VFXcast, Desktop images, etc. I guess the reason for my first post was that a lot of friends (lets say a young new generation of 3d artist) doesnt really know much about lightwave and they think that its old and a waste of time.

I realize that a lot of new artist are seeking for tutorials from the "major" internet tutors like Digital tutors, Escape, gnomon, CmiVfx, I3d, etc. as i pointed out in my first post, they have only one (now 2) lightwave related tutorial.
To be honest: Kurv, DesktopImages, and other LW based website looks old compared to the others, not very attractive. (ie. how about those empty "sample image" or "sample video" from Kurv???)

I mean, they´re great for me and for the community and I'm very thankfull, but for new or potential users... mmmmm, i dont think so.

Cageman
06-30-2010, 02:21 PM
Why can't we have a tutorial that shows from start to finish ALL (or most) of the various available render passes and how they can be used? I've bought HUNDREDS of tutorials in the past, I have no problem buying another one - especially if it's detailed! :)

Have you checked my Janus/exrTrader/Fusion tutorials? They are free.

jasonwestmas
06-30-2010, 03:15 PM
Have you checked my Janus/exrTrader/Fusion tutorials? They are free.

Where are those? I saw a few of your tuts on that but I forgot where.

I Definitely want to get more into this.

erikals
06-30-2010, 04:15 PM
i think you have a point Megalodon,
i'd like to see more compositing tricks using passes as well.

the ones i've seen are a bit limited, but i guess you just have to experiment.

erikals
06-30-2010, 04:27 PM
It would be nice to have a baseline to test from

very true, if anyone knows, let us know :]

TheDeacon
07-01-2010, 08:19 AM
I'm sure you guys have seen these, but I figured I'd share:

http://www.templates.com/blog/22-lightwave-3d-tutorials/


and I just wanted to agree with some of the above posts- We should definitely explore the compositing options in LW a bit more. The tools are there, the capabilities are there.. someone with the skills needs to give us the know how.

UnCommonGrafx
07-01-2010, 09:07 AM
Umm...,
No, never seen it.
Thanks.

The old rendering engine had issues with rendering out matching plates: too bright, too dark, etc. And the trick of making it all luminous fails on so many levels today. I haven't done it with any of the 9.xx series but with LWConnect we were compositing things off the VTEdit/Speed Edit timeline, pulling it into LW, mushing it about, and putting it back on the timeline, in place on time. A different output engine was made to render out to a proper RTV that would plate match.

It's the Visual Interface we are missing when it comes to Compositing. Right now, it's all "DOS"-based because you have to do it virtually blind. It's the front engine of being able to see all assets involved in the comp, in their different forms, routed through the pipes with a result seen real soon.

Cageman
07-01-2010, 01:51 PM
Showing us a few passes and how they work are great, but I would LOVE to know how ALL of the passes can be used and why would they be better than rendering all-at-once.

Well, the first thing to know about is what your render does for a particular shot. Do you use raytracing? Is there any depth? Should I do DOF in post or in camera? Do I have transparency? With refraction or without?

Depending on your shot, you might need more or not so many of the buffers. I usually end up with the following:

Shaded Diffuse (a diffuse buffer with color)
Shaded Specular
Shaded Reflection

Just these three allows you to put them together so that they are toally reasembling what a regular F9/F10 render looks like. Start there.

Additional buffers that I use, depending on the shot and what will work best for the time/budget are:

Depth (to make DOF in compositing rather than in camera. Can also be used to add a fog-effect instead of rendering with fog).

X/Y Motion to make vectorbased motionblur in comp rather than render in camera.

Shaded Refraction and/or Transparency to add more controll over the level of transparency an object have.

Shadow, this one is kind of tricky, because LWs renderer encodes the shadow into Shaded Diffuse as well as Diffuse Shading (Diffuse Shading is by the way a Diffuse pass without color). In most cases, if you want to composite the shadows (and this is a trick I picked up somewhere here on the forums not long ago...can't remember who mentioned it) is to set ALL your lights in the scene to cast 100% white shadows. Now, when doing that and you hit F9, it will look like you have no shadows at all, but when you render out using exrTrader or manually setting up the buffers, you will notice that the Shadow-buffer do have the shadows. When compositing the passes together, it will all fall in place once you add that shadowpass.

Very neato trick btw!

:)

djlithium
07-04-2010, 07:04 AM
Would it be good for more Tutorials to specifically deal with "what can this buffer do for a compositor and how to make use of it and set it up" kind of stuff be useful?

I can certainly produce tutorials specifically in that area. My DP Custom Lighting Tutorial on www.liberty3d.com (http://www.liberty3d.com) touches on this a bit but not as much as I think it really needs to be for someone to really get their head wrapped around it.

Speaking of which I have some new tutorial videos out up there and if you haven't seen it - Check out QuadPanels. It's sick :)

Anyway, as for the "lack" of tutorials I think thats going to be a lesser concern shortly now that liberty3d.com is up and running. My goal for this month is to do at least another 4 videos if not more if I can in various areas from compositing to lighting and vfx. I know the other guys are also working on new videos and so far the response and feed back that we have had has been really great.
If we can keep the momentum up I think things are looking up for Lightwave on the educational front. We also have some freebies coming too.

3dWannabe
07-04-2010, 11:08 AM
Have you checked my Janus/exrTrader/Fusion tutorials? They are free.
Those are GREAT! Really helping me make sense of how to use Janus!

3dWannabe
07-04-2010, 04:21 PM
Uhmmm...... YES! :)

We've got all of these available buffers in exrTrader and for anyone not familiar with layer passes they are a mystery. I would love to see how each pass CAN be used in Fusion and why you feel it's better to use these buffers. I upgraded from DF4 to Fusion6 on your recommendation (and Tim Albee's) that Fusion is a topnotch product. I want to fully utilize LW, exrTrader and Fusion.

I know the basics as Cageman described above, but more detail is ALWAYS helpful and reasons for doing things a certain way are conducive to a better understanding of the pass/layer system. I understand that some buffers may be rarely used - but I'd still like to know HOW those buffers can be used and where. Definitely a tutorial or set of tutorials I would buy! :thumbsup:
I'd definitely purchase a Fusion/exrTrader video that follows Megalodon's suggestion!

stevenpalomino
07-05-2010, 04:50 PM
Whew! Just reading all the posts. at first I wanted to say I agreed that there are PLENTY tutorials to get started in Lightwave, but I also wish there were more tutorials that bring you through a project-based approach. I've found that going through several Digital Tutors series on XSI or Maya that It was more useful for me to see a complete project finished front start to finish than just a single video focusing on one thing. Although, I do like single videos that focus on one tool to REALLY break things down.

So in short, thanks to everyone who's made tutorials for lightwave! You've made it so easy to just pick up the software and get going! It would be great to have a set of tutorials that walk us through different things though :)

erikals
07-05-2010, 05:01 PM
i've noticed that people who are somewhat new to Lightwave have stated the same a couple of times, so it might very well be a good idea.

i guess you don't have to be new to LW though, sometimes i've been wondering about how to go from A to Z myself...

stevenpalomino
07-05-2010, 07:04 PM
Yeah. For me tutorials were a way of decideing which 3d package I wanted to go with. It was hard, because I like wathching "workflow tutorials" to get a sense of how the package works and then I could decide how the package was going to work for my needs. LW didn't have that many "workflow tutorials" but there were plenty other things to sway me this way ;)

kalero
06-28-2011, 07:18 AM
Quite a bit to read through, a year old or not. Thanks to all who posted.

Has anybody checked out the LW translations of the books here? http://shop.3dtotal.com/training/training-ebooks-lightwave.html

I figured I'd pick a couple up before the sale ends (in 8 hours, I believe) just in case it helps me fill in some blanks - especially as far as pipeline is concerned.

Wrap
06-28-2011, 07:53 AM
found an interesting fact, this is the results in google:

about 2,690,000 for lightwave 3d tutorials.
(about 338,000 for lightwave tutorials.)



Is lightwave not worthy, will Core make a difference?


I dont think I could get through that many tutorials in a year...

Hieron
06-28-2011, 09:36 AM
+1 for button mashing and this awesome forum.

But if you want to lure in customers and get them over the first hurdles, a good coverage and fancy presentation of tutorials is important. Even though LW has it's own database of tutorialvideos now, mainly thanks to William, which is better than before. It could still be helped alot by the more sexier style of presentation as Modo does it.

Then again, if all of them take as long as the rigging DVD... :P (sorry Lino)

It's an important point though. As a studio, I would want to be able to buy a "package" that will get someone up and running asap. I just do not have the time myself and finding a versed LW user is tricky. For Modo (with its undeniably more limited scope) such a thing exists and will lower barriers for new users.

Sometimes new "introductory" video tuts are advertised here, and I won't mention names, but that is really subpar.

Dreamcube017
06-28-2011, 10:46 AM
Protons 3+ gigs?... what's that Link anyone?

And lol searched up Lightwave tutorials and this thread DID show up... and 2.8 million, not 2.6.

OnlineRender
06-28-2011, 10:59 AM
Protons 3+ gigs?... what's that Link anyone?

And lol searched up Lightwave tutorials and this thread DID show up... and 2.8 million, not 2.6.

google [lightwave bible] links in that

or just click here http://www.newtek.com/forums/showpost.php?p=966101&postcount=4

prospector
06-28-2011, 11:44 AM
Can you really count all the tuts for some programs as seperate or new?
Just on ZBrush alone there must be a hunnert just on getting thru the interface.
And it looks to be the same on lots of 3D programs.

Cryonic
06-28-2011, 12:51 PM
Protons 3+ gigs?... what's that Link anyone?

And lol searched up Lightwave tutorials and this thread DID show up... and 2.8 million, not 2.6.

Google's search results change based on a number of factors that they don't tell you about. One of them is your location in the real world.