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bblundell
03-11-2010, 09:18 AM
I can't seem to find any tutorials on simulating water and animating water in streams, rivers, lakes, etc. Can anyone help? Also how about something falling into water and causing a splash. Tkanks.

SplineGod
03-11-2010, 12:59 PM
Generally youre going to either use geometry with displacement maps and the right surfacing, Hypervoxels with or without particles or using a 3rd party app like realflow (expensive) or Blender (free) to do water simulation and import back to LW.
Theres a few water tutorials around but dont know if theyre for doing rivers etc. Most seem to be for oceans.
Check Kurvstudios for some on waterfx etc.