View Full Version : Scaling messes up my model

02-18-2010, 08:43 PM
I made this model in 3D-Coat then exported to LightWave. For some reason it comes out really huge (like almost 4000' across!) but it looks great. When I scale it down to size the mesh gets a bit messed up. Any ideas for avoiding this?


02-18-2010, 08:50 PM
Have you tried using the absolute size tool or possibly tried scaling it down in a few jumps as compared to one huge scale? You don't have any falloffs by mistake on the scale do you?

02-18-2010, 09:11 PM
Yeah it's funny how the center of the tire looks to be the most affected part.
What about in Layout: scale it down, save an endomorph and save all objects. Then in Modeler: apply the morph?

Good Luck

02-18-2010, 09:11 PM
Thanks, while I was trying your suggestions I found the problem. Symmetry was on. It shouldn't be a problem, but apparently that's what messed it up.

02-18-2010, 09:32 PM
For example i normally use Selection Action Center Mode. If Symmetry is ON and my object is perfectly centered, the Action Center will be in the center of the +X mesh not in the center of the whole X axis mesh (normally in X=0)

Great it got sorted

02-18-2010, 09:37 PM
I see, yes I also use Selection (or Mouse) for the Action Center most of the time. This time I was using Selection.