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View Full Version : Multithreading mesh freezing in Layout.



Soth
02-13-2010, 06:00 AM
Is that possible? I am working on details of mesh with quite a lot of details in the displacement and LightWave is using only one core (both in OpenGL for preview and rendering) to freeze the mesh.

Is there hidden option somewhere in the interface to make it multithreaded?

Sensei
02-13-2010, 01:55 PM
Press 'o', then toggle Threaded Mesh Eval.

Soth
02-14-2010, 09:56 AM
dzieki!