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marty baggen
02-02-2010, 12:27 PM
A LW newbie here.

I've been tasked with taking an engineer's Solidworks projects and producing 3D animations.

I'm a videographer by trade with a passing familiarity with LW. I have 9.5 ready to install.

I have done research on the conversion of Solidworks objects to LW... that does not seem to be a big issue, but I am completely daunted at the prospect of importing complete Solidworks projects, ie; a complete mechanical device with hundreds of individual parts.

Am I better off starting from scratch with my LW education and learn the very basics? I don't need modeling expertise, as those components will come in the form of the converted Solidworks objects..... I just need to animate them.

I'm in way over my head, but I have to sort through things as quickly as possible.

Any suggestions, including best courseware, etc... would be very appreciated. Be gentle!

UnCommonGrafx
02-02-2010, 12:53 PM
- Learn to LOVE the null;
- layout will be your best friend;
- Upgrade to 9.6, it's free;
- Matt should be along shortly to better answer most of your questions.

I will say, parts that are joined and moved as one should be on one layer in modeler. It will make animating easier.

marty baggen
02-02-2010, 01:10 PM
Thanks Robert!